can we PLEASE get some new core sets?

By period3, in X-Wing

3 hours ago, SOTL said:

The front page of this forum:

  • Whining about Afterburners
  • Whining about the Core Set
  • Whining about Y-Wings
  • Whining about Rebels
  • Whining about Streamers
  • Whining about Wave 2 not having been here a month ago
  • Whining about Trick Shot
  • Whining about R2-D2

And now, thanks to me, whining about whining.

Edit: Sorry, I also missed:

  • Whining about Quick Build points

Here's the forum, there's the door.

Get over it.

1 minute ago, kraedin said:

Here's the forum, there's the door.

Get over it.

That was mint.

Thank you lol.

11 hours ago, DakkaDakka12 said:

Stop crying ive bought 3 core sets and I play Scum.

original core

force awakens core

2nd edition core

I don't think anybody cares how many core sets you've bought ;)

21 minutes ago, kraedin said:

Here's the forum, there's the door.

Get over it.

Yes, we should definitely point out the door to those who contribute very valuable content.

24 minutes ago, GreenDragoon said:

Yes, we should definitely point  out the door to those who contribute very valuable content  .

Might wanna go back and read the whole thread. Can't very well blame people for getting annoyed at SOTL's negativity. It's not very nice to paint an entire forum as whiners for doing what they always do, talking about the game and possible changes to it. Besides, he did point out the door first, my dude.

Personally, I don't want new Core sets. I want to essentially eliminate the concept of the core set.

14 hours ago, martini74 said:

I am not fond of this type of approach. The core set has so many good things going for it.

1. Value: between the ships, you get them cheaper than three blister packs.

2. Everything needed to play is there. Templates, dice, rule book, ships

I get you may not like either faction. Now, let's look at a similar game published by GW. Starter set comes with good value, however, you still need to purchase alot to be able to field an army. Plus, rule book is expensive, faction rules are another investment. All reasons Inquit supporting that company.

FFG does a great job with the core.

It only has good value for Imperial and Rebel players. There are 5 and will soon be 7 factions in this game.

FFG has done a decent job with the core, but things could easily be better.

  1. Keep the product, call it the "X-Wing Miniatures Beginner Game" and maybe come up with some more missions and such, to support the thought that two folks could pick one of these up in a department store like a Target or Walmart or whatever, and play. Changing the name from "core set" makes it easier for someone who wants to get into some other faction.
  2. Add an "X-Wing Miniatures Essentials Kit" which would have an MSRP of about $20 dollars, which has movement templates, asteroids, damage deck, range rulers, maybe a few tokens. Basically, this is the "core" of what a player needs when starting from scratch. You'd be able to get all the same stuff in the Beginner Game, but this is trimmer, and better for folks who already have collections, or who want to start new collections in non-Rebel/Imp factions.
    1. It'd have been great if this had dovetailed with the Conversion kits, so that returning players who already have 5 X-Wings and 12 TIE Fighters don't have to buy three more.
  3. Expand the line-up of Squadron Packs. These are the equivalent of the GW "Start Collecting!" boxes, which are a really good value for getting into an army. And for all the massive price-tag of the GW games, you're able to start most of them without getting the two-faction "complete game" boxes.
    1. First Order: Two TIE/FO, either a TIE Silencer or TIE/SF. Alas, I can't think of any alternate paint-jobs for the First Order.
    2. Resistance: There are two directions. One is X-Wing + Two A-Wings, the other would be X-Wing + YT-1300, basically the Heroes of the Resistance kit. In either case, it'd be the Black One X-Wing. I think the HotR approach is the right pairing.
    3. Scum: Given that the Z-95 is out in wave 3, two Z-95s and a Fang Fighter with a different paint job.
    4. Imperial: Two TIE Fighters (Inferno Squadron ||| paint-job), and a TIE Advanced
    5. Rebel: Currently Awkward, since Rebels don't have a Hyperspace-legal Swarm ship. I know a Blue-Squadron X-Wing is much requested, and the Falcon is legal but not currently released in Hyperspace, so maybe YT-1300 and an X-Wing.
  4. Grab any Squadron Pack, an essentials kit, and maybe 1 or 2 expansions. This will almost surely contain a 200 point squad. For someone who isn't starting Rebels or Imperials, you've saved the cost of a small-ship expansion. For a Rebel or Imperial player, grab a Beginner Game, a Squadron Pack, and that's probably enough.
38 minutes ago, GreenDragoon said:

Yes, we should definitely point out the door to those who contribute very valuable content.

SOTL's content doesn't excuse his attitude.

It's not attempting to. Doesn't make me wrong though.

1 hour ago, GreenDragoon said:

Yes, we should definitely point out the door to those who contribute very valuable content.

Well after reading this thread I'm not seeing any content of value.

When people talk ways to bring in new players and the answer from those who are oh so valuable contributors is "there's the door" maybe we should question how valuable that contributor is. Of course I'm sure hes a blogger or streamer and I'm just unaware of his content. But all I see is a forum bully playing the gatekeeper game.

Well what's better advice to somebody who wants to get into the game:

1. The deal is the deal, are you in?

OR

2. Just wait and piss and moan on a daily basis for three years and you'll MAYBE be able to save yourself $40.

Who's the constructive and positive one here again?

Edited by SOTL

20$, not 40, they still need the maneuver templates, range ruler, damage deck, obstacles and tokens. Apparently an "essentials" pack with those could be priced 20$ and would be fine as such.
And those "lost" 20$ get them something, too, even if they don't want it at the moment.

When 20$ make or break a hobby that by design will eat up hundreds of dollars... maybe time for some reflection.

My last tournament cost me 15$ entry, 15$ lunch, 5$ snacks, 50$ transport. Simply skipping a single tournament gets most of the lost core set money back, if times are so dire. Or the models and cards could be sold. The point is, there are extremely simple solutions on the customer side, and at the same time very good reason on the producer's side to keep it at a minimal amount of core sets.

5 hours ago, GuacCousteau said:

Woah, woah. Who pissed in your coffee?

It was me....it was me. I feel like I owe the forums an apology, it’s my fault that SOTL is so cranky with everyone... my bad.

Edited by ObiWan
21 minutes ago, SOTL said:

Well what's better advice to somebody who wants to get into the game:

1. The deal is the deal, are you in?

OR

2. Just wait and piss and moan on  a daily basis for three years and you'll MAYBE be able to save yourself $40.

 Who's the constructive and positive one here again?

Just want to point out that the purpose of this thread was to ask for something from the developers. Pointing out the way things are currently doesn't further the conversation here dude. If you like things as they are, say so, but don't act like people are being ridiculous for simply asking for something . there's no need for all the hostility people.

Honestly, a Core set for the prequels is probably the only way they could tempt me back into 2.0

Especially if it comes with a new damage deck! :)

Just now, Larky Bobble said:

Honestly, a Core set for the prequels is probably the only way they could tempt me back into 2.0

Especially if it comes with a new damage deck! :)

That's interesting, specifically because the TFA damage deck was a huge point of criticism in 1.0 when it was announced.

Woooosh! The smile didn't convey humour?

But I would be very tempted by a Jedi/Sith Core set. And then I'd be forced to upgrade my 1.0 stuff.

Of course it wouldn't have an X wing in it, which is probably the killer for the idea

42 minutes ago, Larky Bobble said:

Woooosh  ! The smile didn't convey humour?

Not if preceeded by "honestly", no. It could have had different meanings, but the "honestly" made it less likely that you are making fun of the idea

7 hours ago, GuacCousteau said:

I don't know that I'd buy one for myself, but what's wrong with more options? What's wrong with people wanting era specific core sets?

I understand the wanting for more core sets as a consumer. it sucks. the reasons for it have been stated numerous times, the horse has been beaten.

But... I look at it from the point of view of the FLGS and FFG as a whole. These are the reasons I could see AGAINST a new core:

1: Game is called X-wing. can cause confusion to new players if Core set for a game called X-wing has non-X-wings in it. (maybe the game has outgrown it's monkier)

2: more options will add confusion. remember the red vs blue core.... every week "which core do I buy" there are still people asking now "which core do I buy, red, blue, or black?" Sadly you need to treat the consumer as if they cannot think for themselves.

3: shelf space. My FLGS has run into this already, he has so much on his shelves that he is hesitant on how much to order of future waves, especially expanding to 7 factions and still having tons of 1.0 in stock. X-wing is not like keyforge or Magic where the product keeps cycling in and out the door. It's in this weird place between board games and miniature gaming when it comes to a shop owner. There are so many expansions like a minature wargaming system, but with everything being prepainted and preassembled it makes it easier to get into. Our key location is a board game cafe.

Think about it, many players go in the day of release buy 1 or 2 of each ships, maybe multiples of the ones they really want, and then never buy more. So your core community may go in launch day and clean house and thats great for the shop. Then after that product sits until the community decides to buy an extra Y wing or a Tie Advanced... so now your stock is sitting. costing you money and shelf space until someone comes in and buys the cool little ships.

3 cores (1 for each era) would take up even more shelf space and have even more stock sit sterile. Near the end of 2.0 I bought an X-wing and an A-wing specifically to paint for a squadron I was flying. both blisters had a thick layer of dust on them. Think about how long they were sitting in that example. Now expand that to 3 cores, dozens of ships, and other accessories. Thats a lot of shelf space for stuff you may not move for months if not years.

4: An essentials kit? you can already do your own essentials kit. Numerous third party damage decks, acrylic templates, tokens are all available for you online. "but damage decks aren't tournament legal". How many of you have been called out on third party damage decks? really....?

3 hours ago, theBitterFig said:

Personally, I don't want new Core sets. I want to essentially eliminate the concept of the core set.

It only has good value for Imperial and Rebel players. There are 5 and will soon be 7 factions in this game.

FFG has done a decent job with the core, but things could easily be better.

I like these ideas. It does seem weird that the current Core Set is somewhat equivalent to a "Two Player Starter Edition" of other games, which are usually intended for completely new/extremely casual players. Splitting off the necessary components and officially leaving the Core Set as a Two Player Starter Edition would make things much easier going forward, for other factions and for future editions.

2 hours ago, SOTL said:

Well what's better advice to somebody who wants to get into the game:

1. The deal is the deal, are you in?

OR

2. Just wait and piss and moan on a daily basis for three years and you'll MAYBE be able to save yourself $40.

Who's the constructive and positive one here again?

But that's not what you said. What you said was that asking for a thing is whining and that the forum sucks because of it. And that anyone who would ask for anything should leave. That anyone waiting for more options should just get a bye felicia.

None of that is constructive. It's just whining. Like actual whining not asking for stuff whining.

As for constructive and positive? Not seeing much of it in here at all. But it sure as **** ain't you.

18 hours ago, martini74 said:

I am not fond of this type of approach. The core set has so many good things going for it.

1. Value: between the ships, you get them cheaper than three blister packs.

2. Everything needed to play is there. Templates, dice, rule book, ships

I get you may not like either faction. Now, let's look at a similar game published by GW. Starter set comes with good value, however, you still need to purchase alot to be able to field an army. Plus, rule book is expensive, faction rules are another investment. All reasons Inquit supporting that company.

FFG does a great job with the core.

Oh. I think you may have misunderstood. The existing Core set simply has a name change. It still keeps all the stuff. My suggestion was a box with starter type stuff, and then Faction starter boxes. For players who already know what they want. That way, if you want to support more than one faction, you won’t have to be inundated with multiple core contents over and over again. I did have a thought maybe making a Faction starter box with dice, templates and all that jazz, but like I said earlier, what if I want to do more than one faction. Or I bought the 2 Player Starter box and like what I see and want to go a certain faction. Honestly, I don’t have a problem with the way it goes right now, just spitballing with the topic of the thread.

On December 6, 2018 at 6:04 PM, GreenDragoon said:

Not if preceeded by "honestly", no. It could have had different meanings, but the "honestly" made it less likely that you are making fun of the idea

Seperate paragraphs... Honestly =Serious, Especially+Smile=Humour

On 12/6/2018 at 1:32 AM, DakkaDakka12 said:

Stop crying ive bought 3 core sets and I play Scum.

original core

force awakens core

2nd edition core

I've bought four core sets: 3x original core and 1x force awakens core. Now it seems I need to buy another for 2.0. I at least don't want more x-wings and tie fighters.

22 hours ago, ThinkingB said:

I was thinking the same. It's rather disheartening to tell an eager new player that they have to spend 40+ on a bunch of plastic that they will not use before then going on to spend another 30 for a bunch of cardboard before then going on to buy multiple 15+ expansions. Add a $40 mat on it and it's really flipping expensive to fly FO and resistance straight out of the gate. The game is too pricey to get into for non OT players. I think a templates + dice + damage cards + generic cards core set for $20 would help ease the pain a bit though, but its FFG, so they absolutely will not do it.

FFG increasing the cost of individual ships by 33%-50% sure didn't help anything.

Edited by Skitchx