I wanted to run this by everyone and just make sure that it would indeed be a turn two win.
Cards:
- Reverse Time and/or Nepenthe Seed
- Library Access
- Phase Shift
- Key Charge (7 Cost Keys) and/or Key Abduction (Free Keys) and/or Key of Darkness
The cards you really need in your starting hand are Nepethene Seed or Reverse Time and Library Access. Going 1st would be most advantageous with Nepenthe Seed, as you can
pretty much mulligan down to nothing
.* With Nepenthe Seed and Reverse Time by turn 2, you're drawing three cards for every card you play thereafter. You will continue to cycle your deck until you Phase Shift -> Key Charge x 3. Although the Reverse Time/Napenthe Seeed/Library Access is ridiculous enough. There are a host of other cards that can aid in this. I'm thinking particularly of the Time Traveller combo.
Am I missing something, or is this as broken as it sounds?
Does anyone know of any other turn two wins?
A really cool single turn win is shown by @thespaceinvader using Untamed below.
As mentioned below, I missed the fact that you can only mulligan once. It changes the probability a bit, but it doesn't negate the combo.
Edited by debiant
Edited title and text for omissions, contributions, clarity, and spelling errors.