Krennic and Deathtrooper article up

By SirCormac, in Star Wars: Legion

The range difference vs the flame troopers gives a massive advantage to the fleet troopers, and if you're typing up boba for a turn on a unit that cost less than half of him that's a win in my book. Even then if boba is looking to get friendly with any trooper unit the turn beforehand it gives your move away and I can plan around it, usually with a one pip ambush on the unit you're about to barbecue

I think a big plus for Deathtroopers is that they have Precise 2 in addition to Ready 1, and exist in a Faction which would love to pass them Aim tokens, or use abilities like Krennic's Compel to retain mobility while also freeing up actions to aim and/or standby. And can take Overwatch which is generally assumed to give Sentinel . An R1-3 standby with ◆◆◆◆ and surge and you can reroll all of them is nothing to sneeze at.

While they don't have Guardian inherently, I think that Death Troopers are meant to stick in tight with a cheap commander like Veers, Krennic or the generic officer and provide a very multi-purpose tool.

Deathies will also have the ability to shoot at greater than range 2 so can help even the fight versus fleet troopers.

If the DLT is a decent weapon and the 2 we have seen are then these guys could be decent ranged support. Black with surge lasers and a DLT and these guys seem good as solid fire support. Up close maybe not as deadly as scouts or fleets but will have better armour and we don't know what all their weapon upgrades do yet.

Until we see all of their weapons we cant accurately evaluate them.

We can safely assume they excel at, and their strength is, all purpose warfare, near and far. I hope the flip weapon isnt just a DLT copy.

37 minutes ago, Thraug said:

Until we see all of their weapons we cant accurately evaluate them.

We can safely assume they excel at, and their strength is, all purpose warfare, near and far. I hope the flip weapon isnt just a DLT copy.

I'm still hoping for a flamethrower of some kind. Not likely of course, as the faction is already swimming in good flame options, but we do see them use the flamethrower on screen....

20 minutes ago, Simonsays3 said:

I'm still hoping for a flamethrower of some kind. Not likely of course, as the faction is already swimming in good flame options, but we do see them use the flamethrower on screen....

Snowtroopers + Flamethrowers + Palpatine. Why would anyone else ever need flamethrowers? :D

3 hours ago, Simonsays3 said:

I'm still hoping for a flamethrower of some kind. Not likely of course, as the faction is already swimming in good flame options, but we do see them use the flamethrower on screen....

I agree.

4 hours ago, Simonsays3 said:

I'm still hoping for a flamethrower of some kind. Not likely of course, as the faction is already swimming in good flame options, but we do see them use the flamethrower on screen....

sadly they only get a leader upgrade or a dlt upgrade we can see their two mini upgrades from the reveal, and its not both that is the funny part its one or the other.

14 hours ago, UnitOmega said:

I think a big plus for Deathtroopers is that they have Precise 2 in addition to Ready 1, and exist in a Faction which would love to pass them Aim tokens, or use abilities like Krennic's Compel to retain mobility while also freeing up actions to aim and/or standby. And can take Overwatch which is generally assumed to give Sentinel . An R1-3 standby with ◆◆◆◆ and surge and you can reroll all of them is nothing to sneeze at.

While they don't have Guardian inherently, I think that Death Troopers are meant to stick in tight with a cheap commander like Veers, Krennic or the generic officer and provide a very multi-purpose tool.

there is nothing right now to give them sentinel which means R1-R2 standby, i see nothing that mentions overwatch in their abilities or upgrades yet.

Overwatch is the presumed name of one of the Training upgrades in Pathfinders/Deathtroopers. The current theory is it gives access to Sentinel, since we know only that it gives you a keyword of some type. I think some internet detectives got a better look at the words, but I can't claim to be very good at zoom and enhance.

3 minutes ago, UnitOmega said:

Overwatch is the presumed name of one of the Training upgrades in Pathfinders/Deathtroopers. The current theory is it gives access to Sentinel, since we know only that it gives you a keyword of some type. I think some internet detectives got a better look at the words, but I can't claim to be very good at zoom and enhance.

It's a bad habit to assume something that isn't concrete. I wouldn't rely on that being what the card is/does until we know for sure

10 minutes ago, thepopemobile100 said:

It's a bad habit to assume something that isn't concrete. I wouldn't rely on that being what the card is/does until we know for sure

It would need to be incredibly expensive to give Sentinel (standby at range 3!)

27 minutes ago, Derrault said:

It would need to be incredibly expensive to give Sentinel (standby at range 3!)

Keywords are pretty cheap in this game, you can get Scout 1 for 2 points.

8 minutes ago, UnitOmega said:

Keywords are pretty cheap in this game, you can get Scout 1 for 2 points.

Completely true, but I see Overwatch being around 10 points. I also don't think that it'll be a super useful card on a unit that will take a lot of fire, particularly from snipers

19 minutes ago, UnitOmega said:

Keywords are pretty cheap in this game, you can get Scout 1 for 2 points.

And scout 1 is nothing as compared to increasing standby range to be what most units max fire range is.

2 hours ago, azeronbloodmoone said:

sadly they only get a leader upgrade or a dlt upgrade we can see their two mini upgrades from the reveal, and its not both that is the funny part its one or the other.

there is nothing right now to give them sentinel which means R1-R2 standby, i see nothing that mentions overwatch in their abilities or upgrades yet.

He's talking about the Reconfigurable card that comes with them. We can only see one side (the grenade launcher).

Overwatch is a card coming with Pathfinders and Death Troopers.

1 hour ago, thepopemobile100 said:

It's a bad habit to assume something that isn't concrete. I wouldn't rely on that being what the card is/does until we know for sure

People aren't even allowed to guess things now?

1 minute ago, arnoldrew said:

People aren't even allowed to guess things now?

Only FFG knows what the unknown cards will do. You're allowed to guess what a card will do, but that's all it is at the end of the day

2 minutes ago, thepopemobile100 said:

Only FFG knows what the unknown cards will do. You're allowed to guess what a card will do, but that's all it is at the end of the day

I think everyone knows that...

11 minutes ago, arnoldrew said:

I think everyone knows that...

So why get defensive when I say to not rely on guesswork?

25 minutes ago, thepopemobile100 said:

So why get defensive when I say to not rely on guesswork?

There was a guess.

People liked the idea of that guess and tried to discuss if it would work or not.

An assumption in this case would be saying that it definitely gives sentinel, which people haven't actually been saying.

Your comments on the matter have also been somewhat curt and abrasive, whether you intended them to be or not.

1 minute ago, Indy_com said:

Your comments on the matter have also been somewhat curt and abrasive, whether you intended them to be or not

I have a tendency to come off as such without meaning to, and I apologize

8 hours ago, Simonsays3 said:

I'm still hoping for a flamethrower of some kind. Not likely of course, as the faction is already swimming in good flame options, but we do see them use the flamethrower on screen....

Mind if I ask when or where they used one? It wasn't on my radar and sounds awseome. Sad if I missed that.

20 hours ago, Jedhead said:

As a Rebel player to the core, looking at "Ludicrously Lunging Leia" next to Krennic's simple yet elegant pose is liable to make me cry...

It's a better pose than her IA equivalent where she's a little teapot...

10 hours ago, Thraug said:

Until we see all of their weapons we cant accurately evaluate them.

We can safely assume they excel at, and their strength is, all purpose warfare, near and far. I hope the flip weapon isnt just a DLT copy.

I could see someone running the minimum of corps in order to run 4 maximized Deathtrooper (or Imperial Guard w/Palpatine) squads w/Krennic

4 hours ago, Derrault said:

And scout 1 is nothing as compared to increasing standby range to be what most units max fire range is.

Is standby really that good?

1 minute ago, TallGiraffe said:

Is standby really that good?

With an effective range of 3? Yeah, allows reactively shooting a unit that was otherwise out of range. Either they avoid the zone entirely (wasting an entire turn potentially) or they suffer wounds before they can engage on their own activation.