This 3 punisher list I went against with 4 Skulls today in No Glory format. Despite my best efforts to flank and skirt it just couldn't approach. It was just like an auto win for my opponent.
Trajectory Simulator just seems so NPE. No skill really needed. Point. Project. If the targets turn away to kite or avoid the punishers hit them with ordnance. It essentially discourages the game to be played. How is this good for the game? Ugh.
I know this is just unnecessary venting. But yeah, it seems FFG didn't learn from 1.0 mistakes here. I know it's here to stay but I just have zero fun playing against something like that. Anyways, here is the list;
Cutlass Squadron Pilot (36)
Trajectory Simulator (3)
Proton Torpedoes (9)
Barrage Rockets (6)
Proton Bombs (5)
Seismic Charges (3)
Ablative Plating (4)
Cutlass Squadron Pilot (36)
Trajectory Simulator (3)
Proton Torpedoes (9)
Barrage Rockets (6)
Proton Bombs (5)
Seismic Charges (3)
Ablative Plating (4)
Cutlass Squadron Pilot (36)
Trajectory Simulator (3)
Proton Torpedoes (9)
Barrage Rockets (6)
Proton Bombs (5)
Seismic Charges (3)
Ablative Plating (4)
Total: 198