1 minute ago, WonderWAAAGH said:Pokemon, Yugioh, and Hearthstone already do that, though. And they've been doing it for quite a while. Why should KeyForge be any more influential than Destiny?
Pokemon, Yugioh, and HS all cater to a very different crowd from my experience. They target young children and very casual gamers. Particularly HS but as soon as you start looking for depth in your game and don't want a fancied up game of war you need to look elsewhere. Pokemon and Yugioh rely totally on IP and brand awareness. HS relys on Blizzard brand awareness and catching people's eye in the Battlenet launcher. Of those 3 I would say only HS has a broad appeal, and that seems fairly limited to Blizzard customers (granted that due to Blizzards history and WOW.
Keyforge has caught the most diverse group of players I have seen in any card game ever. And much to my surprise continues to bring that diverse group to the stores regularly. Only time will tell if this trend continues.
As to Destiny, I think the main draw is the IP, Star Wars. And Disney has done some serious damage to the brand with the SJW nonsense in their ranks. Additionally for many critical minded gamers it's a mess of a game. You are play with a layer of RNG (cards drawn) on top of another layer of RNG (dice rolls). It seriously hampers quality game play interaction when you lose so much player agency. Additionally the barrier to entry for Destiny is similar to MTG.
Most importantly Keyforge is just hands down a better game than Destiny.