38 minutes ago, TheHobgoblyn said:So you start the first turn down 1 fate, but you can deny the opponent use of their stronghold and so long as you can get the opponent to reveal 1 province a turn, you can be even on turn 2 and have more fate by turn 3.
You seem to be quite mistaken about how Shiro Shinjo works: "this stronghold" means Shiro Shinjo itself, just like on every other stronghold published so far. Also, the effect counts the opponent's province, so you're the one doing the revealing. Which means you should aim for revealing at least 2 provinces turn 1 and the other 2 turn 2 (you can do that much just by declaring conflicts; Iuchi Farseer and Chasing the Sun can make you go even faster). That way, your increased production turn 2 will compensate for your initial lowered production and you'll have more on subsequent turns.