I've been looking at action economy in Rebels squads as I'm primarily a Rebels pilot and only recently getting back into X-Wing. I put together this list and flew it at our local casual x-wing night, going 2-0 against a Boba/Guri/Serissu list and a Phantom Sloane/5 TIE swarm.
However, I'm not fully convinced with my upgrades and looking for any feedback on these lists.
| Kyle Katarn — HWK-290 Light Freighter | 38 |
| Trick Shot | 1 |
| Proton Bombs | 5 |
| Perceptive Copilot | 10 |
| Engine Upgrade | 3 |
| Moldy Crow | 12 |
| Ship Total: 69 | |
| Half Points: 35 Threshold: 3 | |
| Garven Dreis — T-65 X-Wing | 47 |
| Elusive | 3 |
| Proton Torpedoes | 9 |
| R3 Astromech | 3 |
| Servomotor S-foils | 0 |
| Ship Total: 62 | |
| Half Points: 31 Threshold: 3 | |
| “Dutch” Vander — BTL-A4 Y-Wing | 42 |
| Trick Shot | 1 |
| Dorsal Turret | 4 |
| Proton Torpedoes | 9 |
| R4 Astromech | 2 |
| Veteran Turret Gunner | 8 |
| Ship Total: 66 | |
| Half Points: 33 Threshold: 4 | |
I also considered a 4-ship alternative:
Trading 4 Focus
| Kyle Katarn — HWK-290 Light Freighter | 38 |
| Trick Shot | 1 |
| Moldy Crow | 12 |
| Ship Total: 51 | |
| Half Points: 26 Threshold: 3 | |
| Garven Dreis — T-65 X-Wing | 47 |
| Marksmanship | 1 |
| Proton Torpedoes | 9 |
| R3 Astromech | 3 |
| Servomotor S-foils | 0 |
| Ship Total: 60 | |
| Half Points: 30 Threshold: 3 | |
| “Dutch” Vander — BTL-A4 Y-Wing | 42 |
| Trick Shot | 1 |
| Dorsal Turret | 4 |
| Proton Torpedoes | 9 |
| R4 Astromech | 2 |
| Ship Total: 58 | |
| Half Points: 29 Threshold: 4 | |
| Lieutenant Blount — Z-95-AF4 Headhunter | 30 |
| Marksmanship | 1 |
| Ship Total: 31 | |
|
Half Points: 16 Threshold: 2 |
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