14 hours ago, gadwag said:Did anyone see talonbane and quinn in action on the table? I really want to know what wizardry Maciej was using to get torps off at i3 and make that list work
It's not as hard as it seems so. Just need to some practice flying around asteroids and some practice flying in formation.
And Scyk? Scyk has 5fwd and 5k which are very useful moves: if Redline or Boba or other strong medium based jouster will set up in front of you, just do 2fwd + 5fwd and viola! - you got target lock! (with focus thx to coordinate from L3-37) If enemy slow rolls he will get torps in the face, if enemy is going fast he will bump and get torps in the next round after koiogram (3 or 5 of your choosing).
If enemy isn't jousting but trying to fly around asteroids to hit you in the flank it's even better, as you don't need to stick to formation, you can spread and fill every gap in asteroid field with your ship forcing opponent to bump (in best scenario into Unkar
). Enemy trapped inside your 5 ships and asteroids is easy to hunt down with 1 or 2 your heavy hitters (and you got 3 ships who can hit hard: Talonbane in r1, Palob with full mods or Quinn in r2 - 3)