I am having trouble calling the tests on the PCs. The biggest two ones I am having problems with is the Awareness check and the search check, or any test that takes longer that 1 second out if combat. For the awareness check, do I call for the PCs to roll? For example, When they enter the room and a dark figure is observing them from the walkways on the ceiling, to I say "Make an awareness check as you enter the room" or do I secretly roll for them. The problem is when I make them roll and they all fail, which usually is the case, they get all suspicious, and now expect someone to jump out and kill them.
For the search test, I think it says in the book or someone on the forums said it takes about fifteen minutes. First of all, at what size of an area do I stop calling for search tests. Obviously, someone who is searching a dead mans pocket wont take fifteen minutes, but while someone searching one side of a planet will take more then fifteen. Also, this happens a lot, when my players are not looking for something specific, do I call for a search test? Or just let them look around? Vise versa also, for example, if they are looking for a glass of water in some cabinets, and I know there is not a glass or water in the cabinets, do I call for a search test? A successful check wont make a glass appear for them, or will it? Sorry if this seems jammed of questions, but I have one more. Do I tell them how long it will take before they take the test? Or tell them after they have rolled? I feel like one day they are going to search a body, they make the roll and I say, "You spend fifteen minutes on the body, and find........". The PC might then say, "What! I only wanted to spend 1 minute looking! This is mutiny!" Maybe that wont happen but you get the point.
Answering one of these questions would help. Thank you!