1 minute ago, Lord Tareq said:I think they made a mistake when they decided to make 'Armada' a small skirmish game with micromanagement in the form of uncountable upgrades per ship and a ton of squadrons with special rules. As an Imperial player you only need 2 ISD's or 1 ISD and 2 or 3 support ships. Imagine a ruleset where we could field 4-6 Star Destroyers + numerous support vessels. They would have tripled their sales.
Personally I am fine playing larger games, but I think the running idea was to simulate a larger engagement in a manageable fashion while still looking reasonably epic.