Card clarification

By Mmo-CA, in KeyForge

Hi,

I opened my first deck yesterday and I couldn't properly understand one of the card : 209-Brainstem Antenna.

Can someone explain how it works?

Thanks.

Brain Stem Antenna: This creature gains, "After you play a Mars creature, ready this creature and for the remainder of the turn it belongs to house Mars."

So basically, you attach this upgrade to a creature (probably non-Mars). Then, if you later play a Mars creature, the creature you upgraded is readied and can be used (reap, fight, or action) as a Mars creature this turn.


So an example use might be:
1) Play Brainstem on Dew Fairie (Reap: Gain 1 Æmber)
2) Play a Mars creature. This readies Dew Fairie (who was already ready)
3) Reap with Dew Fairie (since it is in the Mars house) and gain 2 Æmber (one for the reap, one for the Reap: effect). Dew Fairie exhausts.
HERE IS WHERE IT GETS GOOD.
4) Play another Mars creature. This readies Dew Fairie.
5) Reap with Dew Fairie for 2 Æmber again. Dew Fairie exhausts.

Repeat as often as you can or until you hit Rule of Six.

You could also use it for lots of fighting, or whatever.

Edited by blinkingline
Corrected typo