22 hours ago, Firebird TMK said:I've been playing Rebels since the early days of 1.0. Never been the best player, but I've had fun. Even in later 1.0 with all the abusive builds around.
FFG sold 2.0 as the solution for the problems of 1.0. More balance, they said. Fewer abusive combos, they said. Less token stacking, dice modifications and other shenanigans, they said. So I bought into it. And I've tried to play in that spirit. Minimum upgrades. Emphasis on maneuvering. Etc.
I believe FFG has not delivered what it promised. Abusive combos, token stacking and excessive dice modification are still prevalent. And factions are WAY out of balance. Result: almost every game I've played has been a negative play experience. Even when I've ended up winning.
I've considered looking for, or trying to come up with, the most abusive, WAAC Rebel list I could find. One highly likely to produce NPEs. But I don't want to play that way. Didn't play that way in 1.0 either.
So, Rebel players, is it worth continuing to play before the upcoming "rebalance"?
Your own team mate, Brian, has done some amazing things with 3 B-Wings and Biggs. Took Dale Cromwell, one of the best players in the world to a nail biter of a game that could have ended either way about 5-6 times.
Heck, I took a crappy Rebel list that included Luke Gunner (the most expensive upgrade and not very good) to Mynock just to win a bounty and still went 4-2. Rebels are just stuck on Wedge is their problem.