I'm creating some new talents for a home brew campaign that has several house rules. I'm horrible at estimating Tiers. Some suggestions please. Any other tweaks also welcome.
Devil with D’Axe
Tier: ??
Requirement: War Axe Familiarity, Melee 2+
Activation: Active (incidental)
Ranked: No
Suffer 2 Strain to give +20 on a critical hit when using an axe (any). Must be declared before rolling for the critical hit result.
What Comes Around
Tier: ??
Activation: Active (incidental)
Ranked: No
Requires a Flail. If miss, roll again for 2 Strain but +1 difficulty against the same or another target at XX range. If miss a second time, may spend 2 more Strain, but +2 difficulty.
Expert Ramroder
Tier: ??
Activation: Passive
Ranked: No
Giggles aside, you have mastered quick reloading any powder & shot gun. Reduce Prepare for such weapons by 1. For a volley weapon, reduce Prepare by 1 per Ammo slot.
Heavy Thrower
Tier: ??
Activation: Passive
Ranked: No
Any Melee weapon you wield of Encumbrance 4 or less gains the Throwable quality.
Edited by Sturn