Despite the obvious disclaimer that cards are good/bad depending on matchup and deck, what are the very best and worst cards you have encountered? I'll start:
Best card in the game, in my opinion:
Witch of the wilds!
For the uneducated: Witch of the wilds is a 4-power Untamed creature that allows you to play a single untamed card in rounds where you play your other factions. This card is incredible.
A : This lets you play powerful untamed cards that typically function as combo pieces in the untamed faction, for example playing Full moon or Hunting Witch before filling the table with minions, comboing with Stampede or Scout or Regenerating a minion from the active faction, Witch of the wilds turns these cards that are often limited in usefulness into dramatically larger toolbox effects.
B : Playing non-combos for their benefit and to just empty your hand and draw more, for example Nocturnal maneuver or Cooperative hunting.
C : Play a minion or artifact to then use in an untamed round later!
Worst card in the game, in my opinion:
Bad penny. Booo!
This would be a terrific MTG or HS minion, infinite self replacement? YES! This is a TERRIBLE Keyforge minion.
A: She's a monolateral combo piece. A 1 power minion with no other abilities has NO use on it's own. She cannot kill stuff and reaps ember no better than anybody else. If you have cards that combo with a regenerating 1 power minion then sure, do your Pawn sacrifice combo or kill her with Seeker Needle for a bit of ember, keep in mind that these other combo cards can still do their thing without bad penny (killing urchins, damaged minions, enemy minions) but Bad Penny isn't useful without these other cards to combo with, a monolateral combo piece is a BAD combo piece.
B: She regenerates by going back to your hand, this means that until you play shadows again she starts killing card-draw windows by just being there, in your hand. Filtering and dumping your hand is good in Keyforge, and she just sits there, killing card draw after card draw, god help you if you have 2 Bad Pennies. Most often you're better served discarding Bad Penny then actually playing her. She'dd be better if she Purged herself after being destroyed.... Heck she'dd be great if she purged herself, it'd even be more thematic for her name!
I've never seen a deck with bad penny that wouldnt be better served by an Urchin....