Hi their,
my players tend to be used to "some more action during a combat round". They tend to describe me actions that cannot be managed by RAW.
I own the old 2nd WFRPG, where the system is very similiar. Their, an optional rule was offered to simply give every pc & npc 3 half action each round.
Now, I am thinkg about just that with the following "extra rules"
1)One can only use one "move" and one "attack" manouver per round (no "full move plus half move")
2)"Charge", "Running" and "Full defense"(?correct term?) need three half actions
3) "Aiming" gives +5 per half action, maximum +20 (four actions)
My fear: will this ruin the game balance?
Crictical input very welcome!