Yesterday I was introduced to Keyforged after my Local Game Store owner gave me a free deck to try the game. I was quickly put through a tutorial game, but before that the guy running the event gave me a brief overview of the houses.
Brobnar: Big Guys, brutish and all about fighting and straight power.
Sanctum:Knights, well armored and likes to borrow your opponents stuff.
Dis: Discard, bouncing, and a smattering of other things.
Logos:DRAW<DRAW<DRAW!
Untamed:Monsters, often gain power from having more or buff.
Shadows:Or how to steal everything not nailed down.
Mars: Aliens! Also the Archive, but Aliens!
I went into my first game, and then my second and third and watched even more. As I played my thought formed. I experienced each house until finally I sit here typing wondering what I am doing with my life until I finally got around to telling you guys my thoughts after getting my Salt Shaker.
Brobnar: Big Guys, don't do much other than smash things. Was constantly stuck fighting and not Reaping.
Sanctum:The rage inducer. Always taking your things and often to tough to kill.
Dis: Or how to mess with your opponent and have it not matter (Cue Salt).
Logos:DRAW<DRAW<DRAW! (Seriously played All my Logos cards in one turn, didn't do much \_(ツ)_/)
Untamed:In my experience, Untamed = Victory. (I hit the point were if my opponent played a creature I gained 1 amber and it would die on my turn after taking 9 damage before I reaped for 6)
Shadows:Or how to try and steal stuff but get swated like a fly as you failed to do anything of import if your opponent had sanctum, or untamed, or...well you get the idea.
Mars: Surprisingly powerful, Brobnar but better and had good synergy. Untamed steamrolled. (Seriously, wth)
In the end I started seeing a pattern of whoever had Sanctum and Untamed would just win. Like it was kinda silly how often it was happening.
I found Logos and Mars worked well with other Houses because of archive and draw power. Meanwhile Brobnar was failing to do it's job as they just constantly died trying to do it.
Dis and Shadows tried to take the reins on the opponent but fell short.(Discard doesn't do much if they just draw back to full, and Steal was just out done by Capture surprisingly)
Sanctum and Untamed were the real stars, they were amazingly durable and on average everything stayed on board for more turns or had a longer lasting effect than everything else.
Sanctum often had decently large creatures with armor on top of that in addition to healing making them insanely hard to kill and let them just keep doing what they do.
Untamed creatures did better in combat than most with the help of skirmish and good board removal and amber gain.
All in all I had a great time but it kinda worries me that I COULD see some of the houses just dominating the others with the ease they did. While some houses like Logos and Shadows had only really showed to be somewhat of a minor annoyance, others just dominated with ease such as Sanctum,Untamed, and Mars. The others just didn't match up. I really love Shadows and Dis and they are conceptually my favourite but they were just...ignored as other houses just brought a player closer to victory with less luck and because they could actually take a hit.
I am curious to the thought and opinions on the matter of others.
What do you all think?