My brother asked me if it was possible to have a tie in WI. Initially I thought the answer was no, as combat damge can only damage the defending player's capital, and tactics that deal damage go on the stack so as they resolve one capital would burn before the other. But then I came across Warpstone Meteor.
Situation: Both me and my opponent have 1 zone burning and the other two zones each have 7 damage tokens on them. There are no creatures or developments in play for either player. I have Warpstone Meteor in play and since neither my opponent nor myself have a unit to corrupt we must assign the damage and thus both players will have two zones burning at the same time.
Am I correct in interpreting that this would result in a tie game? Also is there any other options/combos that could create a tie game?