(ops)
Edited by the mercenaryOur GM has no Hope!
Well no ****, that's why I wrote it captain obvious. Isn't that what everyone's doing here? 😞
Edited by 2P5141 minutes ago, korjik said:It could just mean that ramming is a very very low probability of success attack. All that would happen if the frigates turned around is that the Supremacy powers its shields and weapons and is slowed down for all of a minute as it blasts the frigates. Or it could just power its shields and let the frigate ram and do nothing.
Note tho, that I am not saying that this makes the plot good, just that there are better reasons to call it crap. Like Poe Dameron being a hero of the First Order with his actions in TLJ. Same with Rose for that matter. Was saving Finn worth Luke Skywalker dying?
So no chance over low chance, still effin stupid, and bad writing.
Edited by 2P51@korjik Ships accelerate to light speed before entering hyperspace, light speed is real space, therefore there should be mass traveling at C.
http://starwars.wikia.com/wiki/Hyperspace
or Ek=1/2mv(squared) Kinetic energy is half of mass times velocity squared
Edited by Eoen3 minutes ago, Eoen said:@korjik Ships accelerate to light speed before entering hyperspace, light speed is real space, therefore there should be mass traveling at C.
49 minutes ago, Eoen said:@korjik Ships accelerate to light speed before entering hyperspace, light speed is real space, therefore there should be mass traveling at C.
http://starwars.wikia.com/wiki/Hyperspace
or Ek=1/2mv(squared) Kinetic energy is half of mass times velocity squared
So why didn't the friction of the MF dropping from lightspeed inside the atmosphere of Starkiller Base burn the entire atmosphere off of the planet? Physics that only apply when you want them to is lazy writing.
1 hour ago, HappyDaze said:So why didn't the friction of the MF dropping from lightspeed inside the atmosphere of Starkiller Base burn the entire atmosphere off of the planet? Physics that only apply when you want them to is lazy writing.
Star Wars has always had lazy physics, they favour entertainment over realism, and it’s JJ Abrams. The idea of a guided hyperspace beam canon is crazy too.
I don’t think you have to exit hyperspace at lightspeed.
Edited by Eoen54 minutes ago, Eoen said:Star Wars has always had lazy physics, they favour entertainment over realism, and it’s JJ Abrams. The idea of a guided hyperspace beam canon is crazy too.
I don’t think you have to exit hyperspace at lightspeed.
I’m always amazed at how often a “real physics” conversation breaks out regarding Star Wars as if it’s remotely close to hard Science Fiction when it’s really fantasy that just so happens to be in space.
People might as well try and use fire dynamics to describe how the Eye of Sauron works.
Edited by FlavorabledeezJust now, Flavorabledeez said:People might as well try and use fire dynamics to describe how the Eye of Sauron works.
They have it’s called CGI. 😎
Well, if we're going to apply real-world physics to Star Wars, then ships most definitely
don't
go to lightspeed before they jump. A ship accelerating to the speed of light would just disappear as it is red-shifted out of the visible spectrum. And the first folks in the fleet as it drops out of hyperspace at the DS2 would be fried by the massive burst of blue-shifted gamma rays as the second wave decelerates.
Not to mention that jumping from near zero to lightspeed in a fraction of a second would require inertial dampers so freakin' powerful that
nothing
would be thrown around inside a ship.
5 hours ago, Daronil said:Well, if we're going to apply real-world physics to Star Wars, then ships most definitely don't go to lightspeed before they jump. A ship accelerating to the speed of light would just disappear as it is red-shifted out of the visible spectrum. And the first folks in the fleet as it drops out of hyperspace at the DS2 would be fried by the massive burst of blue-shifted gamma rays as the second wave decelerates.
Not to mention that jumping from near zero to lightspeed in a fraction of a second would require inertial dampers so freakin' powerful that nothing would be thrown around inside a ship.
Inertial dampers (then called acceleration compensators) are mentioned in the WEG sourcebook from all those years ago.
Edited by Eoen58 minutes ago, Eoen said:Inertial dampers (then called acceleration compensators) are mentioned in the WEG sourcebook from all those years ago.
Not to mention that they must have them to deal with the acceleration ships regularly pull off. 2300 G of acceleration would turn everyone on the ship into a paste otherwise. And that's the acceleration of a Star Destroyer which is not showed as being a very fast ship. Seriously that acceleration is absurd. An X-wing goes off at 3700 G, a glitch in the compensators would paste the pilot quite hard.
Okay the discussion on Hyperspace and inertial compensators just broke my suspenders of disbelief, but have fun with that topic.
This discussion reminded me of a personal experience with another license.
Back in the 80's I was a huge Star Trek fan. I was having trouble getting enough of the TOS episodes as they were screened infrequently and weren't available (to me) on VHS at that point.
My biggest exposure to Star Trek at that time were the movies that were released periodically.
Yes this was in the days before the internet existed, there weren't cell phones (in general circulation) and the telephone answering machine was relatively new. This was also before AoL introduced us all to e-mail . . . Yes, they were "dark" times.
However back to my point. During that time I acquired a great deal of Star Wars RPG products and gaming stuff and it was cool.
Then in 1987, with much anticipation they decided to kick off a new Star Trek TV show. Yay!
I eagerly awaited that first "Next Gen" episode and watched the first episode.
When I got done, I wandered upstairs and my parents asked if I had enjoyed the new Star Trek and my response was a sullen "No, actually. I didn't."
I really tried to like Next Gen and sat through the next 5 or so episodes, but . . . I don't like it. I still don't. And with no other influence, I would happily lived my life without ever seeing another thing put out by Paramount. Even the movies began to tank after '87 for me.
But my wife enjoyed Star Trek and I've sat through a lot of less than enjoyable Star Trek because it meant being able to snuggle with a cute chick. You'll put up with a lot if you have that opportunity over the years for a wonderful woman. It helps that we both enjoy Sci Fi too.
But I recently realized that I'm going through a similar phase with Star Wars too, with the JJ Abrams "reboot" (?).
So this isn't the first time that a sci fi franchise took a left turn while it was firmly in the right turn lane. Heck I could cite Battlestar Galactica back in 1980 . . .
So where as I'm happy to participate in a TOS style RPG, I've always taken a pass on anything that came after in Star Trek.
And for Star Wars, I think I'm in a similar boat, where I'd be happy with any campaign set before RotJ but I'll pass on everything that comes afterward ("canonically" speaking).
However, there are real fans of TOS and there might even be fans of the new Star Wars movies. <shrug> Enjoy I guess?
But yeah, I think I can empathize a bit more with those GM's who "Lost all Hope."
1 hour ago, Mark Caliber said:Heck I could cite Battlestar Galactica back in 1980 . . .
I've spent the last 38 years trying to put Galactica 1980 behind me.
Curse you, Mark Caliber.
26 minutes ago, Vorzakk said:I've spent the last 38 years trying to put Galactica 1980 behind me.
Curse you, Mark Caliber.
At least nobody has mentioned Highlander 2
oops, sorry
There should be only one
3 hours ago, Darth Revenant said:Not to mention that they must have them to deal with the acceleration ships regularly pull off. 2300 G of acceleration would turn everyone on the ship into a paste otherwise. And that's the acceleration of a Star Destroyer which is not showed as being a very fast ship. Seriously that acceleration is absurd. An X-wing goes off at 3700 G, a glitch in the compensators would paste the pilot quite hard.
I'm not saying they didn't have them. I'm just saying that compensating for 2300 Gs (around 23,000 ms^2) is a lot different from compensating for 0 - C in less than a second (in excess of 30 million Gs). My point was that if you had such incredible inertial dampers, you wouldn't need to worry about being hit (or hitting) anything. Anything .
Incidentally, Mark, nobody likes seasons 1 & 2 of TNG. It didn't take off until season 3.
Do you guys think there’s bird strikes in hyperspace? You know, with all the ravens from the Game of Thrones tv series using the lanes and all it has to be a safety hazard
3 hours ago, Mark Caliber said:[snip]
Someone else who prefers TOS to TNG? I AM NOT ALONE!
2 minutes ago, Flavorabledeez said:Do you guys think there’s bird strikes in hyperspace? You know, with all the ravens from the Game of Thrones tv series using the lanes and all it has to be a safety hazard
No, but remember: Kinetic Energy = Mass times Velocity squared.
Get enough V, square it, and even a hydrogen atom can ruin your day.
That why we have Particle Shields. (Well, not us us, but Star Wars us.)
4 minutes ago, ErikModi said:Get enough "V" . . .
That was another Sci Fi story that started well, but took a nose dive.
1 minute ago, Mark Caliber said:That was another Sci Fi story that started well, but took a nose dive.
The remake had Morena Baccarin and Laura Vandervoort. And. . . that's about it.
1 hour ago, Mark Caliber said:That was another Sci Fi story that started well, but took a nose dive.
I thought you were going somewhere else with that quote. Which is even more amusing with the "nose dive" follow-up...
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