Phase Shift (117) is a Logos action that reads: "Play: You may play one non-Logos card this turn."
What happens if you try to play it on the game's first turn?
The general rule is that, " First Turn Rule: During the first player's first turn of the game, that player may only play or discard one card from their hand", rulebook page 5.
However, page 3 of the rulebook says, "THE GOLDEN RULE. If the text of a card directly contradicts the text of the rules, the text of the card takes precedence."
So here we seem to have a classic case of a card giving the player an option to break a regular rule, and the Golden Rule seems to support the player doing that.
Thus, the
first player's turn should be:
* forge no key
* announce house Logos
* play Phase Shift
* play a non-Logos card
* ready
* draw probably one card
However, I hear (and see no support for on the rules sticky yet) that apparently someone official thinks the Golden Rule does not apply to Phase Shift being played on the first turn. If so, maybe the Golden Rule should be changed to exclude overriding the first-turn rule? Or the first-turn rule should specify it is immune from the Golden Rule? Without some kind of chengemlike this, we are not playing by a game of written rules but instead by the choices of some officials to change the rules on the fly without notice.
Or, as an escape, are we saying that because Phase Shift says a player "may" play a card and not that they "must" or "are to" play a card that Phase Shift does not therefore "directly" contradict the first-turn rule, so does not warrant application of the Golden Rule?