Altar of Khaine, Return Multiple units?

By Harlock2, in Warhammer Invasion Rules Questions

Let's check the point we agree (please tell me if it's not the case):

- We can not play altar 2 only in response of the trigger "unit 2 is going to be destroyed"

- We can not play altar 2 only in response of the previous altar (because activation of an altar is not a trigger for activating an altar)

Do we agree that we automatically play the second altar in response of the first one?

The point we disagree :

- The rules allow you to play an action B in response to a trigger C and to an action A (both coming from different card and effect), if the trigger C is a correct trigger for Action B.

All units are destroyed.

The altar triggers 3 times. and these 3 effects go on the stack.

When the first resolves, you can choose to pay 1 to put your unit back in your hand, then you resolve the second one and choose to pay or not and idem for the third.

I am ok with that.

Even if ... the solution comes from some interpratation, and first of all is the moment of the trigger. And your trigger happen at a different timing of the one we was assuming previously.

During Battlefield phase when do you play Altar? Betwen assignation and application or after application?

after application of course, your unit has to be destroyed with enough damage. when that happens, the effect goes on the stack and you choose whether you will pay or not.

Considering that Altar of Khaine triggers "If one of your units would be destroyed," why is it that it may trigger at all in this context? It doesn't say "If one or more of your units would be destroyed." It might seem that, if multiple units are destroyed at the same time, Altar of Khaine is not triggered at all.

Just to clarify, I don't believe this is the case; I'm just wondering why no one has considered this possibility. Is this issue covered in the rules or errata? Or, perhaps, in another thread? If so, maybe that information can help us get a better grip on this issue.

RM

If the "destruction events" stack as Mister Mask says, unit are destroyed one by one so it is according to your question.

Are those event really "stacking" ... or is it only considered as one unique event? that was finally the state of the topic about glittering tower and initiate of sapphery.

Shindulus said:

Let's check the point we agree (please tell me if it's not the case):

- We can not play altar 2 only in response of the trigger "unit 2 is going to be destroyed"

- We can not play altar 2 only in response of the previous altar (because activation of an altar is not a trigger for activating an altar)

Do we agree that we automatically play the second altar in response of the first one?

The point we disagree :

- The rules allow you to play an action B in response to a trigger C and to an action A (both coming from different card and effect), if the trigger C is a correct trigger for Action B.

- We can not play altar 2 only in response of the trigger "unit 2 is going to be destroyed"

By 'altar 2', do you mean 'altar twice' ? If yes, then, yes, we can't the altar twice for only the Trigger "Unit 2 is going to be destroyed". I agree.

- We can not play altar 2 only in response of the previous altar (because activation of an altar is not a trigger for activating an altar)

I don't agree. I think you're taking "in response of" as "triggered by". You're not playing an Action: in response (as defined in the rulebook, p.15) of a Trigger or a Condition. You're playing an action first or in response of another Action: if all the triggers or conditions, if any, are valid.

If you can trigger an effect, you can do that effect any time you want, as long as the condition is still there and valid . You can play the Altar effect in response of any Action: as long an unit is going to be destroyed somewhere in the LIFO pile.

That's why we're not on the same page here. If I'm wrong, perhaps can you point me to the rules in the rulebook or in the FAQ ?

For the other discussion :

If 34 units die at once.. there is also 1 unit dying. :) When you cancel 1 damage, you cancel it (the 1) even if 3 more are coming with it.

So, any time an effect is triggered by "one" instance, this actually means "one or more?" This makes sense, but how do you extrapolate that from the rules?

Again, I'm not trying to argue this, I just want to see that it's "official."

RM

deashira said:

So, any time an effect is triggered by "one" instance, this actually means "one or more?" This makes sense, but how do you extrapolate that from the rules?

Again, I'm not trying to argue this, I just want to see that it's "official."

RM

Try it with a different approach...

The triggering condition what you check for all of your units is : This unit what I'm looking at... will be destroyed or not ?

You check this question one by one for all of your units... it's dont matter when you checking that "Joe will die ?" if Ben also die, or there will be blue snow, or a carneval in the city next month : the trigger still valid.

And then you check : "Ben will die ?" ... which will be also a valid trigger in itself.

If the effect would be worded like "one or more" then you would be able to trigger the altar only once for a Troll Vomit.

If the phrasing were one or more of your units, then the Altar could only be triggered for each effect once regardless of how many units were being destroyed, because it would be counting all units being destroyed at the same time as its triggering event. Since it says one it may trigger every time a unit is being destroyed.

This is another case were the language being used means something specific grammatically but we will sometimes use words incorrectly in common speech.

Is it the same case with mass healing and Isha's Gaze? (Whenever a unit is healed...), ie. does it trigger once when 3 units are healed with for example Greater Healing or three times?