I've seen some terrific feedback on these forums and was hoping to get a little for the campaign idea I've been mulling over!
The concept is simple, it centers around a Lion Clan hostage to the Crane Clan. They've been a hostage for years, as assurance against further transgression against the Crane in one particular part of their shared border. The Lion is a PC, and another PC is the Crane "minder" who has been assigned to this character to protect, guide, and educate the Lion in the ways of the Crane.
The story I'm thinking of centers around these characters being called the Crane Daimyo's audience as she lies on her deathbed. Her final decree is that the Lion character should be returned to their family, and that a significant holding (Castle, City) be gifted to the Lion to end years of bad blood between the two. With that, the Crane Daimyo dies. The Daimyo's son, and next in line to take the title, chooses death before the dishonor of giving up a holding that so many Crane have fought to keep for generations, and commits seppeku.
From there I'm invisioning chaos. Some members of the court wish to honor their dead Daimyo's final wish, others only desire to kill the Lion and silence rumors of that wish. Plus there is a power vacuum as the obvious heir is now also dead with the next in line being someone who was not prepared, desirous, or capable of being Daimyo.
A third PC is likely a Scorpion agent who has been tasked with weakening the Crane where possible, and sees an obvious opportunity to cause a little havoc while assisting the Lion.
Play-wise, I see lots of discussion with important Crane to gather their assistance/avoid murder, possible subfertuge to escape the Crane, a cross-country chase avoiding Crane assassins while possibly being guarded by Crane soldiers, and then I'm less sure what happens when they do reach Lion lands. Plus a mystery of why the Daimyo did what she did (realization of the value of life over land? senility? spiritual guidance? an old promise?) Maybe it's just four or five sessions, but I'd like to think I could make the Lion side of the border equally interesting and full of intrigue and danger.
Any thoughts on this? Plausible campaign? Serious setting issues (I don't know Rokugan super well, though I'm not new to it)? Sweet details I could drop in here?
Thanks!
Edited by player387247