Wedge + Outmaneuver + Range bonus

By MasterShake2, in X-Wing Squad Lists

So Wedge with Outmaneuver is attacking an AGL 1 ship at range 3 outside of that ship's arc, how many dice does the AGL 1 ship roll?

Wedge

While you perform an attack, the defender rolls 1 fewer defense die.

Outmaneuver

While you perform a (front arc) attack, if you are not in the defender’s firing arc, the defender rolls 1 fewer defense die.

I guess this is a technical question on how the dice pool is generated for the defender.

1: Do you apply all bonuses and penalties, then roll?

2: Alternatively, would you reduce to 0 dice, then the ship gains 1 for the range bonus?

3: Or is the range bonus applied first, and in doing so, get reduced back to 0?

I couldn't find a reference for determining dice pool or sequencing on penalties/bonus application, so thanks for any help. While both 1 and 3 create the same result here, it could be relevant for other situations.

Oops, wrong forum, if someone could move plz, thanks.

Edited by MasterShake2

1 Evade 1 Range = 2 -1 Wedge -1 Outmanoeuvre = 0 Evade dice.

Attack section of Rules Reference, Step 3(a) [pg5]: Roll Defense Dice: The defending player determines a number of defense dice to roll based on the defender's agility value, any range bonus, whether the attack being obstructed by an obstacle, and any abilities that increase or decrease the number of defense dice. Then they roll that many dice.

So Agility + Range Bonus + obstacle obstruction + positive ability effects ( obstructing friendly ship with Tac Scrambler would fall here just for reference)- negative ability effects (Wedge and Outmaneuver here) = Total # of green dice rolled.

Edited by Hiemfire

I read it as a a simple total, not a timing thing so the answer is none.