Hopefully they will keep the templating to:
"Play: Heal up to 3 damage from a creature. If you healed 3 damage, gain 1[Æ]."
but they also have this:
"Play: Heal 1 damage from each creature. Gain 1[Æ] for each creature healed this way. (Damage is healed by removing that damage from the creature. "Each Creature" includes your opponent's creatures.)"
Clearly their intent is that to be healed means you remove a token...and to be damaged means you have a token. Somehow claiming you are perpetually damaged for 0 doesn't seem to work
QuoteRegarding the comment "with twin bolts you need to pick 2 targets"
You need to pick two if possible...if you can only pick one. That creature still takes two damage.
just like with
QuotePlay: Choose 2 friendly creatures and 2 enemy creatures. Shuffle each chosen creature into its owner's deck.
If you have 0 creatures and your opponent has two...this card sends those two back to their deck.