What do you prioritize in games: positioning or coordination?

By Biophysical, in X-Wing

I have a general preference for positioning over coordination. I’d rather have an efficient exchange (I get many/good shots, my opponent gets few/poor shots) even if I’m not concentrating my fire. I’m often happy to change targets and let a wounded ship run away for a while if it means I get a better exchange with the remaining ships.

Obviously finishing off ships is more valuable than spreading damage around, and I’ll go for that opportunity if I think I can set it up. But if I have a risky option to set up an enemy ship in a killbox vs a reliable option to keep my ships safe and get some damage in, I’ll usually go for the latter.

Even if it’s not my top priority, though, the threat of concentrated fire is still an important tool for positioning. If I’m scattered all over and my opponent can focus on offense without fear for their own ships, I’m probably not setting myself up for good exchanges.

On 11/18/2018 at 7:55 AM, Vontoothskie said:

um, flying in a formation?

ok, I just wanted to make sure, because I disagree with you when you said flying formation vs reactionary is the question.

Biophyiscal asked about your priority between timing (everyone shoots at a coordinated timepoint) or positioning (take a less ideal shot or none at all, but ensure good positioning for the next turn). Flying in a formation as you said means that there is no choice - they will all have the same trajectory, the same options to shoot at and the same timing.

Reactionary vs Formation could be another interesting discussion, but I do not see the connection to the topic here. Maybe you can help me there, or maybe you misread the question.

1 hour ago, GreenDragoon said:

ok, I just wanted to make sure, because I disagree with you when you said flying formation vs reactionary is the question.

Biophyiscal asked about your priority between timing (everyone shoots at a coordinated timepoint) or positioning (take a less ideal shot or none at all, but ensure good positioning for the next turn). Flying in a formation as you said means that there is no choice - they will all have the same trajectory, the same options to shoot at and the same timing.

Reactionary vs Formation could be another interesting discussion, but I do not see the connection to the topic here. Maybe you can help me there, or maybe you misread the question.

as I see it that is and has been the main thread of the discussion, and i wasnt responding to the user you mentioned. not saying those are the only factors in flying obviously, but that seemed to be the OPs question... worry about your shots or worry about theirs

On ‎11‎/‎15‎/‎2018 at 4:38 PM, JasonCole said:

*While not being fired upon in return.

Well, that's very much a balancing act and depends on the two ships' relative firepower and toughness.

The ideal is always I shoot and you don't, but to me one of the defining traits of arc dodgers is that given a choice between both ships getting a shot and neither ship getting a shot, arc dodgers tend to prefer the latter.

I just don't understand the question. Whatever you're all talking about is not how I think about X-Wing at all.

2 hours ago, Vontoothskie said:

as I see it that is and has been the main thread of the discussion, and i wasnt responding to the user you mentioned. not saying those are the only factors in flying obviously, but that seemed to be the OPs question... worry about your shots or worry about theirs

The user I mentioned is the OP.