Need Advice for My First Deck

By Redwense, in KeyForge

Hello, all!

After testing out my first deck a bit, I'm still figuring out the value of a Logos list with a bit of card draw and *no archiving*. It was able to defeat the starter decks, but it simply could not keep up against my friend's Brobnar-Mars-Untamed deck which consistently fielded a horde of creatures and wiped out anything I put on the board.

I know I should simply get out there and play against other people, but for those who are more familiar with the game and the card pool, do you have any advice about my deck? How would you "rate" it? Right now, it feels inconsistent and below-average. Maybe there's something I'm not seeing? In contrast, my friend's deck played buttery smooth every turn and the engine was clear.

I don't want to give up on this deck if it can be helped, even if I still feel odd about it mechanically. This is the very first deck I opened, and it has immediately found a special place in my heart. Out of the 104 quadrillion possibilities, this deck seems to have encapsulated some personal things about myself: dreams of space exploration ("Venus E. Ripfroid"), my birthday ("Twenty-seventh"), Dungeons & Dragons (Brobnar), cyberpunk and science-fiction (Logos), and rogues and scoundrels (Shadows).

That being said, card games have never really been my thing (except for Pokémon back in the day) due to the time and money investment and effort needed for deck-building and "keeping up", but KeyForge has surprisingly gotten me excited to play more games and maybe get over my social anxiety in organized play, as if it was an answer that I never knew I needed. It's very refreshing to simply focus on *playing* and not spending hundreds of hours studying the meta! I hope KeyForge lives up to its promise.

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My initial impression is your deck is average and your friend's is excellent. With so many creatures and some good wipes, it will have board control over you most of the game. I didn't read all the cards but heres what I would try: Exploit your steals and captures, try and save for a good library access turn, and fight brobnars when possible to keep their army to a minimum.

It might be enough if you get lucky.

I’d say your friend’s deck is above average. If only my Mars cards were like that ?

Very bad matchup. Your deck has no board wipes and his is all about building a very creature heavy board. That said your Brobnar will combo well with other creatures you have out. Especially the Shadows Fight and steal creatures like Umbra.

Shadowself paired with the Headhunter could lead to several fights with all the ready and fight actions that could generate some nice aember. Troll can also benefit with high health and then using Yo momma to heal up and then double as another shadowself for protecting the squishies.

Rocket boots and Dimension door combo nicely for surprise stealing on a logos turn. Replicator could be a good target depending on what else is on the board. Copying his Witch of the Eye could let you suddenly dig for 2 cards on a turn. With a dead Harland mindlock as a nice target to bring back along with Neuro Syphon.

No board clears really hampers your deck against his. He has 21 creatures after all! Even with that many creatures he has 2 possible board wipes that are very effective against the squishy elusives in your shadows.

Hes got a pretty solid deck. It can mess wiht your ember. Generate it a bunch. Control the table. Play cards out of faction and activate out of faction creatures. All out a very combetitive deck.

Consider asking him to play with chains, since his deck is designed to defeat yours.

This could be an interesting topic. Post a deck, you feel is underpowered and let the community help you understand how to play it optimally.

Mine is called Edzard, Student des Felds and you can find it on the app .

I feel like it has quite a few cards, especially Brobnar cards, that would be much better, if I had more creatures, that are better at fighting.

What do you think?

Two 3 options.

1 swap decks for a game, and see if the same decks wins. if it does use chains.

2 just use chains for that deck combo. The rules recomend starting at 4 and adjusting up or down one chain for every 3 wins or losses in a row.

3 play in tournys together once the tourny app starts working. It will handle the chains for you after a while. - note: this option will take a while.

We haven't quite started chains yet in my play group, but I see it as very elegant solution.