We just got this game and have played it maybe 5-6 times already.
It seems to me to be lacking something. The problem is that the game seems very skewed towards the OL right away. The typical strategy being to spawn as many monsters as you can and dump everything else. With only 2 players, one being the OL and one player running 2 heroes, the heroes can only really kill 2-3 monsters per round. Spawning monsters each turn and attacking as many times on the weakest character as much as possible before they die seems the best (and only?) strategy for the OL. If the OL can kill one character in the first room, which usually will not have much for conquest tokens, then the players are at a very quick disadvantage.
On the other hand, if the players can avoid dieing in the first few rounds, get a chest quicklly, then the game becomes almost overly skewed in thier favor and no amount of monsters will take them out, especially once they start getting enough money for a ton of potions.
I must be missing something, cause this game seems like it could be great, but each time I play (as an OL or hero) it seems repetitive and lacking. The OL seems to have plenty of attacks each round in most cases that you can qucikly take down the heros or on the other hand, the OL has too many spawns and no where to put them anymore and cant get the attacks in, again in the OL favor as time works against the heros.
I have also played the heroes and found it overwhelmingly hard. The stakes are always against you. Theres not usually a way to cover all spawn points with only 2 heroes and it simply becomes an exercise in moving as fast as you can, getting the chests and gates for those extra conquest tokens that you will need in order to die a bunch of times and drinking as many potions as you can. Once you cover that its simply moving and killing as many creatures as possible per turn before the OL can spawn more (cause you know he will). Also, using gates to pop in and out seems like almost cheating. And then it seems like even if i can take out that master beastman, then the other 15 attacks he has on me from the spiders and skelly archers are bound to, if not outright kill me, then at least damage me enough that I will have to drink 3 potions next turn.
I guess it s the round and round repetitiveness of it that gets to me. Plus that fact that the game is either over very quickly, or drags on for hours. Any thoughts?