Deadly Speed - Resistance A-Wing article

By Jarval, in X-Wing

9 minutes ago, Wiredin said:

yea it's time to start focusing better... I can't support 7 factions money wise or time wise. I think I'll just stick with the 3 R's and go from there.

Agree, with the release of additional factions my buying priorities are going to be focused. Except I’ll be Resistance, Republic and Separists

8 minutes ago, Wiredin said:

yea it's time to start focusing better... I can't support 7 factions money wise or time wise. I think I'll just stick with the 3 R's and go from there.

Agreed. And I have no desire to play Resistance anyway. They don’t appeal to me (I’m just here to scout the enemy :) )

I have my big factions already. I probably won’t keep up with all 3 just convert them in place. First Order I had a lot of fun with 1.0 Quickdraw and Kylo so I still want to convert them for now. Maybe I’ll convert them in place and not buy new?

Either way, I’ve convinced myself I won’t buy CIS. They start out really expensive being a swarmy faction and their non swarm is a large base. On top of it, the vulture droid ability makes it clearly a formation flying group.

Republic is very tempting though.... very tempting.

3 hours ago, GuacCousteau said:

Jesus, Ferrosphere paint is Brutal.

I hope that's costed so that Primed Thrusters or the like is usually a better option outside of a specific need because otherwise it wrecks ordnance carriers.

Midnight is outright fuming at that, it's practically a hard counter.

Ten Numb and Braylen Stramm kinda like it, though...

Hey, if my Midnight realizes he has to "git gud" in order to reign in Han Solo (Gunner/Scum), then I am fine! The FO dial is still the same anyway! 2 hard greens! I personally see no major issue for Midnight. Now as for Kavil, Boba, and an advanced sensors Redline....

Edited by player3010587
1 hour ago, Wiredin said:

The problem is that I think the RZ1 actually isn't overcosted that much. It could use a point reduction because why not, but I'm perfectly happy paying current prices for that ship as it is now. But I'm not okay with a 5+ point increase for the RZ2...


So, I guess the question is this:

If there were a title for the Rebel RZ1 A-Wing as follows:

Sponson Refit (Rebel, A-Wing): You replace your [Primary Arc] with a [Mobile Arc]. Your [Mobile Arc] indicator may only be placed in your front arc or your rear arc. After you perform an action, you may perform a red [Rotate] action. You gain a [Tech Slot]. Your 3-Banks are decreased in difficulty.

Would that not be an auto-include at 4 Points or less? Unless we're okay with making the RZ2 strictly better than the RZ1, we have to find the point differential that starts to capture the actual value of those four benefits that the RZ2 gets over the RZ1. My sense is that Blue 3-Banks are easily worth between 0.5-1 point, access to [Tech] is probably worth 0.5-1.0 point (because Tech is far better than Modifications), being able to Boost OR Rotate after any action (basically, a free Rotate when you expect stuff behind you) is probably worth 1-3 points, especially since basically the whole dial is Blue, and the Rotate Rear Arc itself is probably worth 2-4 points.

Conservatively, that puts the RZ2 anywhere between 4-9 points more valuable than the RZ1.

3 hours ago, GuacCousteau said:

Hype got the better of me and I hadn't really thought as far as large bases. Although bumping at an angle is probably more common than being straight on, and I think a lot of the time a bank to the correct side would be enough to get you past even a large base if there's enough of an angle.

Or just B.roll left or right and back and just take that range 1 from the flank. ;)

3 hours ago, dsul413 said:

For everyone hating on Tallis ability, as an I5 she should be able to line up bullseye ok and it works on herself. Which means a 4 dice defense. That’s not too bad and people will overreact to avoiding her bullseye. I think she will be ok, and likely cheap.

i think this kit looks pretty fun.

Agreed. And I was going to hard pass on resistance to.... dangit ffg.

59 minutes ago, ScummyRebel said:

The republic could well become mine.

Emperor Palpatine Star Wars Gif GIF

31 minutes ago, AllWingsStandyingBy said:


So, I guess the question is this:

If there were a title for the Rebel RZ1 A-Wing as follows:

Sponson Refit (Rebel, A-Wing): You replace your [Primary Arc] with a [Mobile Arc]. Your [Mobile Arc] indicator may only be placed in your front arc or your rear arc. After you perform an action, you may perform a red [Rotate] action. You gain a [Tech Slot]. Your 3-Banks are decreased in difficulty.

Would that not be an auto-include at 4 Points or less? Unless we're okay with making the RZ2 strictly better than the RZ1, we have to find the point differential that starts to capture the actual value of those four benefits that the RZ2 gets over the RZ1. My sense is that Blue 3-Banks are easily worth between 0.5-1 point, access to [Tech] is probably worth 0.5-1.0 point (because Tech is far better than Modifications), being able to Boost OR Rotate after any action (basically, a free Rotate when you expect stuff behind you) is probably worth 1-3 points, especially since basically the whole dial is Blue, and the Rotate Rear Arc itself is probably worth 2-4 points.

Conservatively, that puts the RZ2 anywhere between 4-9 points more valuable than the RZ1.

Excellent logic, the problem I see though is that a 2-die primary can only go so high in cost (call it the 2-attack ceiling), and especially if points need be spent on a Tech upgrade too - hence I think it'll be shades of the 1.0 T70 vs T65 (at T70 launch time) where it wasn't quite 'fair'. Probably a 3 pt differential RZ2 above RZ1 is my SWAG.

4-6 points is my theory.

2 minutes ago, Wiredin said:

4-6 points is my theory.

I have a very similar theory that also includes a 1-3 point reduction for the RZ-1, so the Resistance version slots in at 1-3 points more than the current Rebel version.

I'm liking Tallie's ability.

No, don't you tell me that's bad.

If you've got a target lined up in a bullseye arc, which, with this set of cards... should be REALLY easy... Like, for real! If you're rocking ALL THESE BLUES and you're able to perform red maneuvers while stressed, you can like... Like, holy crap guys. You can just roll and boost around to your heart's content thanks to primed thrusters and the A-Wing's native ability.

That's not even taking its "oh god somebody's behind me" ability into account (though sadly, bullseye is only forward).

Here's what Tallie wants to do: She wants to stay away from the damage sponge, like the MG-100 or YT-1300, and she wants to goad the enemy into attacking them instead. So what you do, is you keep your Tallie Lintra cheap on points, so that she's not a priority high-point-value target. Once a turn, her ability is basically telling her allies, "YO WATCH OUT" so they can defend, so she can line up exactly the shot she needs to have a heyday with them. It's not an easy ability to trigger, but it's entirely defensive in nature.

But I will grant you this.

L'ulo and the gang do have better, less particular abilities. But Tallie's is very useful under the right circumstances. Every die your ally gets to roll is a higher set of odds of them getting saved, and here's the best part.

YOU WANT FERROSPHERE ON THE MG-100 AND IF YOU RUN WITHOUT IT YOU ARE THE DEFINITION OF STUPID.

I'm thinking:

Tallie w/Predator and Ferrosphere

Lulo w/crackshot and Ferrosphere

Rey/Finn

just really wish the stat line was 2/3/2/3

with the T65 and T70 getting a hull/shield increase I wouldn't think thats too much to ask. :( blanking on hit hit hit hit or hit hit direct feels super bad.

Edited by Wiredin
1 minute ago, Wiredin said:

I'm thinking:

Tallie w/Predator and Ferrosphere

Lulo w/crackshot and Ferrosphere

Rey/Finn

Something similar

Rey (Finn/Rose, Title)

Poe (BB-8, Title, Ferrosphere)

Tallie (Predator, Ferrosphere)

2 minutes ago, Cgriffith said:

Something similar

Rey (Finn/Rose, Title)

Poe (BB-8, Title, Ferrosphere)

Tallie (Predator, Ferrosphere)

I hope that fits, cus it would be really awesome if it does. I'm thinking Poe/Rey would be a complete list tho.

The real question is... can we do Poe, Tallie, Lulo, + a generic in a list

or 3 genercis with prockets and Poe. I'm in.

Edited by Wiredin

Yah, I VERY much doubt you'll get a third ship in with Rey. She's likely to be 90+ points, if not 100+. Bear in mind that she's similarly strong to Dash, but with Force.


And I'd be certain you on't with Rey/Poe. I8 with Force and I9 with double repositioning? That's a 100 point list right there. You probably won't even get many upgrades.

Edited by thespaceinvader
Just now, Wiredin said:

I hope that fits, cus it would be really awesome if it does. I'm thinking Poe/Rey would be a complete list tho.

I agree. One can dream though. Very thematic too

2 hours ago, ficklegreendice said:

most important thing about this A over the Rebel A is that it has an occasional rear-arc, sorta like a crappy SF

having a rear arc makes maneuvering a LOT easier, as you can avoid the enemy (and especially enemy blockers) while still getting shots off

issue, of course, is a piddly 2-die primary (other than Lulo) and cost. Imo, the Rebel A is way too overpriced (compare to quad, it ain't fair) and this A, being a LOT better due to its flexibility, is probably going to be pricier.

Here's hoping for a price revamp before Wave 2 hits

It's gonna feel so good to boost away from someone and still take a 3 dice reverse booty blast with L'ulo. He's easily one of my favorite ships out of the gate for resistance. He is what A-Wings should have been all along.

3 hours ago, Cgriffith said:

... and then there's L'ulo L'Ampr who doesn't even care about stress, in fact he welcomes it. ...

2 hours ago, Hiemfire said:

If not being shot at. One less green when being attacked while stressed.

Especially if being shot at by Admiral Sloane and company.

He neither likes to be near Thaneston.

13 minutes ago, thespaceinvader said:

Yah, I VERY much doubt you'll get a third ship in with Rey. She's likely to be 90+ points, if not 100+. Bear in mind that she's similarly strong to Dash, but with Force.

Rey + Poe will be doable, and Rey + two A's will be doable. But Rey + Poe + A seems like a stretch, unless they're all running practically without upgrades, and Rey and Poe are probably going to want at least a few upgrades.

I think Rey will be about as expensive as Rebel Han & Lando, trading in a few minor nerfs to the chassis for a pair of Force tokens.

20 minutes ago, Wiredin said:

I hope that fits, cus it would be really awesome if it does. I'm thinking Poe/Rey would be a complete list tho. The real question is... can we do Poe, Tallie, Lulo, + a generic in a list or 3 genercis with prockets and Poe. I'm in.

It'll all be dependant on points I suppose. I think Poe/Tallie and something else is vdery doable.

34 minutes ago, Captain Lackwit said:

YOU WANT FERROSPHERE ON THE MG-100 AND IF YOU RUN WITHOUT IT YOU ARE THE DEFINITION OF STUPID.

. . .says a guy named Lackwit.

24 minutes ago, ThinkingB said:

It's gonna feel so good to boost away from someone and still take a 3 dice reverse booty blast with L'ulo. He's easily one of my favorite ships out of the gate for resistance. He is what A-Wings should have been all along.

I am so going to use that from now on :lol:

What are the chances that Ferrosphere paint will be in the resistance conversation kit?

39 minutes ago, Darth Meanie said:

. . .says a guy named Lackwit.

That's half the joke..! But for real, Ferrosphere is important to fit where and however you can. Honestly though I'm not sure I ever want it on an RZ-2. Even though that'd be good, Primed Thrusters is simply more valua...ble...

Wait.

I can put Primed Thrusters on Poe.

Oh my god.

WAIT TALLIE CAN TRIGGER THE ABILITY ON HERSELF OH GOD.

OH GOD.

7 minutes ago, Captain Lackwit said:

WAIT TALLIE CAN TRIGGER THE ABILITY ON HERSELF OH GOD.

OH GOD.

She'll be fun to fly if cheap. Thinking sort of like Duchess.