Please FFG let Rey, Poe and Tallissan all fit in a 200 point list. The amount of synergy and efficency those three could have is interesting. The choices the list and tools at its disposal would be fun to see on a table.
Edited by CgriffithDeadly Speed - Resistance A-Wing article
Just now, nexttwelveexits said:Can't use it on primary. I don't think it works on prockets either, but if it does that's once per game
Prockets are Bullseye. Kavil's ability would work with a Bullseye Torp (as was mentioned in the Official Rules update sub thread) and does not work with front arc weapons at all, so prockets are very likely out as Outmaneuver triggers. Front Arc attack missiles however (Concussion, Cluster, and Homing) are fair game.
20 minutes ago, HolySorcerer said:Ferrosphere paint had better be expensive, as that is a crazy powerful ability.
edit: Also, Talli had better be cheap, as she has the worst ability of the set.
Colonel Jendon the TLs and don't worry about stress.
The whole expansion looks underwhelming and disappointing. Everything we hoped for isn't there. Average to poor pilots, no extra HP, turret is red, no faction must have cards.
Best thing about the expansion is primed thruster which will be very dangerous on quadjumpers.
21 minutes ago, svelok said:There continues to be no tech upgrades Tugboats actually want to take
Stop manoevre into barrell roll?
4 minutes ago, Hiemfire said:Prockets are Bullseye. Kavil's ability would work with a Bullseye Torp (as was mentioned in the Official Rules update sub thread) and does not work with front arc weapons at all, so prockets are very likely out as Outmaneuver triggers. Front Arc attack missiles however (Concussion, Cluster, and Homing) are fair game.
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Not likely, they're not V arcs, they don't trigger OM.
Only the V arc missiles work with OM.
1 minute ago, Porkchop Express said:Stop manoevre into barrell roll?
Meh. If it's not letting you tractor something, it's not worthwhile for the most part.
No love for Lulo? I have no idea who the character is, but that ability looks like so much fun! It's a great ace ability as you double reposition into arc while dodging arcs and then light someone up with a 3 dice primary instead of 2 dice. It comes at a cost though, so it makes you have to fly well, which makes it even more awesome.
Just now, Bad Idea Comics said:No love for Lulo? I have no idea who the character is, but that ability looks like so much fun! It's a great ace ability as you double reposition into arc while dodging arcs and then light someone up with a 3 dice primary instead of 2 dice. It comes at a cost though, so it makes you have to fly well, which makes it even more awesome.
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Stress-trigged expose, heck yes.
13 minutes ago, nexttwelveexits said:Rules Reference FAQ p23:
Can't use it on primary. I don't think it works on prockets either (a bullseye arc is not a [front] arc), but even if it does that's once per game
My mistake, I thought it just asked for the defender to be in front arc. GJ FFG.
So judging by the quick builds it looks like these won't be too much more expensive than the RZ-1. Which is fantastic, I'm hoping they are priced at or just above where the RZ-1 is priced now and that the RZ-1 is already penciled in for a small points reduction in January.
30 minutes ago, TasteTheRainbow said:That’s a real paint use on B-2’s. Caused all kinds of health issues for the guys who worked with it. Odd choice by ffg.
Not so much an odd choice as much as it being a small little bit of info from the cross sections book that FFG is using as a tech upgrade, with the full name being Sensor Scattering Ferrosphere Paint.
20 minutes ago, GuacCousteau said:Zari Bangel is easily the best pilot here, for my money.
What an incredible ability. If you bump someone you just bank boost, Gyrostabilize a red rotate backwards and you've cleared the opponent with a range 1 shot on them.
She's basically impossible to block.
Obviously she's held back by low initiative, but ****... she's going to be crazy fun. Primed Thrusters is probably going to stapled to her too.
Also, I'm picturing her with lots of neon, plastic jewellery and big 80s hair.
What you imagine:
"Zari is my name!~"
What you actually get:
"Hi guys."
I'll also throw in a hope that Tallie gets priced like Duchess or Rexler Brath--cheaper than some lower-initiative ships. I don't think she's bad (indeed, Duchess and Rexler are also both good), but I just don't think she's quite as strong as the others.
40 minutes ago, SabineKey said:Interesting. It doesn’t have an extra shield like the other direct descendant frames.
I do like these pilots.
Official fluff is that it took all the unofficial mods to the RZ-1 and optimized them for a production fighter. Said mods usually stripped weapons and/or shields in order to obtain greater speed and agility. So it makes sense that the RZ-2 focused on speed rather than protection.
28 minutes ago, TasteTheRainbow said:That’s a real paint use on B-2’s. Caused all kinds of health issues for the guys who worked with it. Odd choice by ffg.
It is part of the Canon description of how Poe modified Black One. Ferrite paint was in use long before the B-2 (it got applied to the U-2 and SR-71 in the 60's and was part of the F-117 in the 80s as well, as well as limited use for other fighters) so I suspect Lucas film wanted to go with something recognizable as one of the mods. Reduced signature against certain types of sensors seems a reasonable thing, especially if it can throw off targeting systems and give Poe a better chance of avoiding incoming fire.
Will be interesting to see how a Poe+Black One+BB8+ferrosphere paint build works out.
1 minute ago, mithril2098 said:Will be interesting to see how a Poe+Black One+BB8+ferrosphere paint build works out.
Sounds painful.
49 minutes ago, svelok said:There continues to be no tech upgrades Tugboats actually want to take
Wrong, Unkar loves him some Primed Thrusters!
3 minutes ago, mithril2098 said:Official fluff is that it took all the unofficial mods to the RZ-1 and optimized them for a production fighter. Said mods usually stripped weapons and/or shields in order to obtain greater speed and agility. So it makes sense that the RZ-2 focused on speed rather than protection.
Fair. It’s just a break from what had happened before that I found interesting.
23 minutes ago, Bad Idea Comics said:No love for Lulo? I have no idea who the character is, but that ability looks like so much fun! It's a great ace ability as you double reposition into arc while dodging arcs and then light someone up with a 3 dice primary instead of 2 dice. It comes at a cost though, so it makes you have to fly well, which makes it even more awesome.
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Go read the Poe Dameron comics! Lu'lo is an awesome character
I really love him as a flanker. If the enemy ignores him, trigger his ability and blast away.
1 hour ago, Hiemfire said:And sadly faction locked...
I suspect this is going to remain as a key feature of establishing and maintaining balance.
41 minutes ago, dsul413 said:For everyone hating on Tallis ability, as an I5 she should be able to line up bullseye ok and it works on herself. Which means a 4 dice defense. That’s not too bad ...
Have you ever tried to line up Bullseye Arcs against enemy small (or even medium) ships? It's very difficult and rarely worth the reward, especially given that Tallie's reward for it is so 'meh.' There's a reason none of the Bullseye abilities are being played right now.
PS: Being I5 hardly ensures that Tallie will move last, unless you're bidding harder. Imps and Scum both fly a lot of I5+ Ships (Fel, Whisper, Redline, Boba, Fenn, Han, etc....).
7 minutes ago, WAC47 said:Go read the Poe Dameron comics! Lu'lo is an awesome character
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I really love him as a flanker. If the enemy ignores him, trigger his ability and blast away.
Bit odd that he got put in an RZ-2 when he flew an RZ-1 in the comics, but I suppose that he could have flown an RZ-2 for awhile but switched back when assigned to Black Squadron.
Edited by mithril2098
FFS, FFG
STOP GIVING HIGH INITIATIVE PILOTS THE BEST ABILITIES
you got it right with Lintra being pretty bad, but Lulo is basically the only one worth a **** and he's I 5!
Wow, might as well have just called this set:
Ferrosphere Paint
for your Poe Dameron! What an obnoxious card, and a huge penalty to anyone investing in action-stacking TL+F or trying to use Attack (Target Lock): weapons.
The A-Wings look "meh" and Tallie's ability is laughably terrible, though I'm guessing they'll probably cost less than their Rebel A-Wing Counterparts (despite being nearly identical yet having access to Tech and a rotating-arc). Still, continues the trend of Resistance Ships basically being Rebel ships with a little more kick and/or fun.
3 minutes ago, AllWingsStandyingBy said:Ferrosphere Paint for your Poe Dameron! What an obnoxious card, and a huge penalty to anyone investing in action-stacking TL+F or trying to use Attack (Target Lock): weapons.
Instinctive Aim may be popping up on force sensitive munition's carriers if that hits the meta.
Edited by HiemfireJust now, Hiemfire said:Instinctive Aim may popping up on force sensitive munition's carriers if that hits the meta.
... so, Luke. Basically. I already see it on him occasionally.
7 minutes ago, ficklegreendice said:FFS, FFG
STOP GIVING HIGH INITIATIVE PILOTS THE BEST ABILITIESyou got it right with Lintra being pretty bad, but Lulo is basically the only one worth a **** and he's I 5!
Luckily, in 2.0-World, unless you're bidding 8+ points, I5 is still probably moving before all of your opponents' non-Gunnrunner ships.
?
FFG Flavortext:
"
... only the most talented pilots belong in an A-Wing cockpit
."
Also FFG
: Across two editions and two factions make sure to never give the A-Wing a PS9/I6 pilot.
29 minutes ago, nexttwelveexits said:So judging by the quick builds it looks like these won't be too much more expensive than the RZ-1. Which is fantastic, I'm hoping they are priced at or just above where the RZ-1 is priced now and that the RZ-1 is already penciled in for a small points reduction in January.
This is my biggest worry. I'm a huge A-wing fan and have already pre-ordered 4 of these little arrowheads (will probably have 8 before too long) and I have some concerns, and most of it comes down to price.
Honestly I don't think any of them are better than Jake. i5 is cool, but Jake is just more efficient overall. Different faction I know, but it's what I'm going to use as a baseline. But I fear that the base price for the RZ2 will be 40, topping out at 55. Which is not what I'm wanting at all. Unless RZ1's get dropped (28 start?) and the base RZ2 will be 30 start. which I'm fine with.
Each pilot is pretty interesting and I'm starting to see the combos you can pull off when you get out of the vacuum. Tallie is going to be underestimated. My locals are already calling this the "ferrosphere paint and primed thrusters" expansion. I'm actually looking at Tallie and Lulo running as a pair.
One thing A-Wings NEED tho, and it's really upsetting they haven't provided it, is a way to get focus/evade reliably. It's such a fragile chassis and I don't think they would be broken if they had something akin to "if you perform a blue maneuver take a free evade action". It's also thematic. I would be down for a A-Wing (RZ1/RZ2 only) pilot talent that granted that. I would pay 45 points for Jake with that for example. Who knows, maybe something like that is still coming.
Either way, the upgrade seems to be: Tech slot, rear arc, and 3 banks are now blue.
I'm cautiously optimistic.