Can you build your own decks?

By Ken on Cape, in KeyForge

I've seen that the big selling point of this game is how every deck you buy is unique.

Has FFG said if you can build your own decks for official events?

I think if you can't it's a wasted opportunity from FFG as alot of the fun of these games is making your own decks.

No. A large purpose of this is the lack of deckbuilding. You and your friends can in the comfort of your homes, but there won't be sanctioned events with it.

Can’t tell if you’re serious or trolling.

Short answer: No.

Long answer: No you cannot, that’s the main point of the game. You roll with what you get. Try it before you cement your belief that it’s a wasted opportunity.

The point of this game is "UNIQUE PREBUILT DECK..."

This is a troll. Theirs enough info about what the games is about and how it plays for them not to know. They are just to lazy to look it up.

Thanks for everyone judging who I am and my life. I actually have a real life and don't have all the free time in the world to stay on a message board and make fun of others.

On ‎11‎/‎12‎/‎2018 at 8:27 AM, Ken on Cape said:

I've seen that the big selling point of this game is how every deck you buy is unique.

Has FFG said if you can build your own decks for official events?

I think if you can't it's a wasted opportunity from FFG as alot of the fun of these games is making your own decks.

Yeah... one of the main appeals to me is precisely that it avoids the MTG-pay a shitton of money for certain card-combo to even be at the same power level as other players bull.

Sure there's a power curve in these decks, but a significantly better player should beat a significantly worse player regardless of deck/cards

On 11/13/2018 at 9:30 AM, Gibbilo said:

Yeah... one of the main appeals to me is precisely that it avoids the MTG-pay a shitton of money for certain card-combo to even be at the same power level as other players bull.

Sure there's a power curve in these decks, but a significantly better player should beat a significantly worse player regardless of deck/cards

I'm very curious to see how much money the best decks are going to go for on the secondary market. With Magic at least you can buy cards piecemeal, but an exact combination of 36 cards is going to fetch quite a pretty penny, I'd wager.

23 minutes ago, WonderWAAAGH said:

I'm very curious to see how much money the best decks are going to go for on the secondary market. With Magic at least you can buy cards piecemeal, but an exact combination of 36 cards is going to fetch quite a pretty penny, I'd wager.

Funny thing is there is only 1 set of each exact set of 36 cards. Given the amount of combinations possible even pulling 35/36 of a certain deck is very unlikely.

It might be better to play the multiple decks you can but from the store than buy the deck from ebay.

I imagine that driving the secondary market is a big part of why deck tournament win records are public information.

Still, for chained events one has to wonder at what point it's better to ditch an awesome deck in favor of a blind buy.

1 minute ago, dirtmuncher said:

Funny thing is there is only 1 set of each exact set of 36 cards. Given the amount of combinations possible even pulling 35/36 of a certain deck is very unlikely.

It might be better to play the multiple decks you can but from the store than buy the deck from ebay.

Depends on what your goals are as a player. Right now, you can go out and copy the bestest most recently winningest Magic deck because the market is saturated with copies of the independent pieces. If you don't care about winning events then that might not be a priority for you.

By contrast, what happens when someone wins the equivalent of a Keyforge PT / nationals level event and decides they want to profit from it? FFG is notoriously anti-profit at the competitive level, what's to stop that winner from going onto ebay and saying "one of a kind deck, just won the biggest tournament in the country with it. $2,000 OBO"?

27 minutes ago, WonderWAAAGH said:

what's to stop that winner from going onto ebay and saying "one of a kind deck, just won the biggest tournament in the country with it. $2,000 OBO"?

Set rotation.

Is it?

Every successful collectible game employs set rotation at some point. Needing to compete with older sets is an unnecessary design constraint that either results in a lack of design experimentation or a lack of buying new stuff.

I'd be very surprised if tournaments allow multiple sets, and very very surprised if they allow more than two.

No, I get that. But it's still only a barrier to secondary market concerns if the set rotation coincides with major events. There's also bound to be legacy formats, there always are.

Edited by WonderWAAAGH

The point of this game is to remove deckbuilding wich then elliminates pay to Win and netdeck metas. It's the selling point of the game.

Not sure IF you are just trolling, but there exist plenty of deckbuilding games out there for you to play.

I'm fairly confident that pay-to-win is still part of the equation, you just have to buy whole decks now instead of individual cards.

1 hour ago, WonderWAAAGH said:

I'm fairly confident that pay-to-win is still part of the equation, you just have to buy whole decks now instead of individual cards.

Well, because of chains, if you've got a deck that's just stomping all over the local scene, you'll eventually need to pay to keep winning by buying a new deck.

Chains only apply to weekly events, apparently, so those will be less impactful when it comes to secondary market purchases for bigger events.

1 hour ago, WonderWAAAGH said:

Chains only apply to weekly events, apparently, so those will be less impactful when it comes to secondary market purchases for bigger events.

It's true that chains only apply to weekly games, but keep in mind that weekly games are like 95% of organized play. Most people buying Magic cards on eBay are buying them primarily for use in weekly events.

On the other hand someone gearing up for a big event might be willing to pay a premium for a 24-chain deck.

Edited by JorduSpeaks
autocorrect

I guess we'll see, won't we?

There is nothing stopping you from playing the game any way you like, in a casual setting.

Not sure why all the hate for secondary market for the cards. It creates a more vibrant community all around when it functions well.

3 hours ago, Lokekar said:

Not sure why all the hate for secondary market for the cards. It creates a more vibrant community all around when it functions well.

Theoretically, it can. However, in practice it tends to price people out of winning games like Magic. Part of the beauty of the Unique Deck game is that, in theory, that won't happen.

11 hours ago, WonderWAAAGH said:

I'm fairly confident that pay-to-win is still part of the equation, you just have to buy whole decks now instead of individual cards.

Certainly doesn’t feel like it. It’s still early in the games run but thus far out of the 30 some odd different decks I’ve played against none seem to have any sort of huge advantage. The game if anything very much encourages wild swings in balance allowing for quick come backs.

Top that off with a lack of ability to buy individual cards and you’re left with a much much smaller market of “this does well” decks meaning the vast majority of the player base won’t be buying decks that win often especially with the chained mechanic that makes decks that constantly win weaker as time goes on.

This also means it will be harder for a meta to develop as the lack of deck building will mean less predictable opposition and thus less decks that can prepare for what they’ll go up against. It’s about as anti-pay to win as a card game of this nature can get in my experience.

Edited by TwitchyBait