Any ship can have Grappling Struts?!

By mazz0, in X-Wing

swz31_spread.png

The Grappling Struts confit card looks to have no requirements, meaning anyone with a config slot can equip it. What am I missing?

1 minute ago, mazz0 said:

swz31_spread.png

The Grappling Struts confit card looks to have no requirements, meaning anyone with a config slot can equip it. What am I missing?

I think we see the other side of the configuration on the far right of the spread. That has the "Vulture Class Droid Fighter" requirement. :)

It's the back side of their config card. You can see the front side says "Vulture Class Droid Fighter," and you can read on the bottom "After you execute a maneuver, flip this card."

The front probably limits when you can flip it to use the struts; I'd guess you have to flip the card before you move, and there's likely some sort of cost so that you don't automatically ignore obstacles.

Edited by SpiderMana
Ninja'd

It's the same as with Palpatine. Wondered at first if it was two different ones, but after squinting a bit I noticed a "you may flip this card" on one of them. Flippers aren't particularly fan friendly, so I guess they decided to just use two cards to show both sides.

But it doesn’t say you can’t equip them open, does it?

2 minutes ago, mazz0 said:

But it doesn’t say you can’t equip them open, does it?

The front side might, who knows. Or they'll have the "Vulture Class Droid Fighter" printed on both sides when they actually produce it.

If the other side says you can’t have it, does that mean you discard it when you flip it? What was the ruling on upgrade cards that’s you can no longer equip due to losing a different upgrade card upon which they rely (via Boba crew) - did you lose them, or are requirements only considered at build-time?

2 minutes ago, mazz0 said:

via Boba crew

Not Boba. Cikatro Vizago. Boba was the placement from reserve next to an obstacle just before turn one fiasco... Cik swaps Illicits, and after list build the reqs there are ignored. As for this configuration, the entire card is taken into account for list building, not just the side you want to have up... So Vulture Droid only.

I was referring to Boba Fett from first edition.

I dunno man, I think it only makes sense for the face up side to be considered at build time. Only one side of the card is active at once, after all. That leaves open the design space for requirements changing mid battle (eg one flippable card affecting another).

3 minutes ago, mazz0 said:

I think it only makes sense for the face up side to be considered at build time.

Not unless you're trying to apply an effect where it isn't intended to be applied...

I believe this is a typical pre-production error and the production version will have the limitation printed on both sides, just like all the current flippable configs (U-wing and X-wing as of now)

Card_Upgrade_108b.png

Card_Upgrade_108.png

Most ships don't have config slots anyway.

But I'm assuming that it will have the restrictions printed on both sides when it's actually printed.

It's a promo picture roughly four months out from the product release. It's very possible for it to have mis-written/designed bits.

Not to mention, it still takes up a configuration slot, so at the very best you could try to sneak it onto an X-, U-, or Star- Wing.

Yes, I predict it’s a mistake in the preview too (although if Saw’s Renegede’s is any indication it could make it to print!) - I don’t really think we’ll be seeing YT1300s with grappling struts stuck on (though YT2400s, maybe...)!

I would bet that the open side of the config says “start with this side face up” or something similar just like new sheev/Sidious does.

It should say “start with this side facedown” as well. I’m a big fan of all necessary information for equipping being visible at all times.

Edited by mazz0
7 hours ago, nitrobenz said:

I believe this is a typical pre-production error and the production version will have the limitation printed on both sides, just like all the current flippable configs (U-wing and X-wing as of now)

Card_Upgrade_108b.png

Card_Upgrade_108.png

Quite possibly, or maybe it means that you have to equip it on the other side rather than starting the game with the struts open.

Even if it's a mistake, even if it sneaks through to the print / production... Who on mother Earth will have a hard time guessing, judging, understanding to whom this configuration belongs to?

RAW nitpickers like that are the reason we can't have nice things... Kappa .

Edited by ryfterek
1 hour ago, ryfterek said:

Even if it's a mistake, even if it sneaks through to the print / production... Who on mother Earth will have a hard time guessing, judging, understanding to whom this configuration belongs to?

RAW nitpickers like that are the reason we can't have nice things... Kappa .

Good - I don't want you to have nice things!

14 minutes ago, mazz0 said:

Good - I don't want you to have nice things!

You son of a gun!

On a more serious note - the capability represented by this config is, lore-wise, not exclusive to the Vultures. The Hyaenas should be able to follow. Chances are the requirement box have been omitted not to spoil them right off the bat? And the other configuration could carry a different skill for the craft. I love to see Delta7 coming in with decision to make regarding their configuration, even if the scale is naturally tipped towards the 7B config.

14 minutes ago, ryfterek said:

You son of a gun!

On a more serious note - the capability represented by this config is, lore-wise, not exclusive to the Vultures. The Hyaenas should be able to follow. Chances are the requirement box have been omitted not to spoil them right off the bat? And the other configuration could carry a different skill for the craft. I love to see Delta7 coming in with decision to make regarding their configuration, even if the scale is naturally tipped towards the 7B config.

What about IG88's ship? That has grabby arms doesn't it, could be interesting to let them use it.

9 minutes ago, mazz0 said:

What about IG88's ship? That has grabby  arms doesn't it, could be interesting to let them use it.

Grabby arms you say...? Now you've pointed it out... I think I'll place them creeps somewhere extra safe when my girlfriend comes over...

36 minutes ago, ryfterek said:

even if the scale is naturally tipped towards the 7B config

Idk, I wouldn’t be surprised if you could fit 4 Jedi Knights into a list naked, but only 3 with the 7B config. The generic inquisitor is 40 points for a very similar stat line, plus the aethersprite’s ship ability and presumably being able to link an evade off of any action (depending on what purple actions do)... it could easily be riiight around 50 points, and the 7B config could easily cost up to 10 for the added attack die (counting the evade/2 shields as a direct points trade)

My point is, the points do matter.

Edited by SpiderMana

@SpiderMana gotcha mate. Still, like the inquisitors swarm doesn't shake the meta worldwide, neither will Jedi swarm, so I guess. For a single Aethersprite, 7B simply offers more. Points matter, but the point is, we won't know them for a long while longer, so we're left with discussing what we've got.

I'm expecting the generic to sit pretty much exactly where the Inquisitor is. They're almost identical, with the Inquisitor having a slightly better statline, dial and action bar, and the Jedi Knight having a pretty good ship ability. Upgrade bars seem similar (System vs mech and config).

That is, unless they bake the bullseye config into its cost. 3ish points seem right, being similar to but slightly stronger than Marksmanship and Predator. The 7B config turns the ship into something between an X-Wing and an E-Wing. Seeing as the Inquisitor pays 5 points for the force, and the E-Wing being slightly overpriced, I can see 7B sitting at around 10 points.