AYY, ASHARA, TABI, OMEGA-ZED! Do not read any further!
Ok, the group has returned to the scene of the crime, ? Taleucema, on Saleucami (MotPQ). They chose that destination from a 10-item list on the job board handout i gave them. That one was involving the kidnapping of 18 blue-skinned female Twi'leks that match the PC Smuggler's description. I thought going back to the scene of the crime was an ancient trope. The droid actually decided to go back and rile up the empire and the local citizenry with another bombing just for laughs, for the "beginning of the droid uprising"(his words)...
Despite the, not one, but_ two_, Star Destroyers in orbit, the 30,000 cr reward by the Taleucema cops, and the 50,000 cr reward by the Zann Consortium, dead or alive , on their heads. Murderdroid's player has decided to steal a star destroyer single-handed while it's in the atmosphere, by slicing all the doors open, like the mistake i made last time. Sorry, not making that mistake again in the upcoming session. ?
Whats' going to happen is this: since the player's ship has landed, and the Zann Consortium has offered 50,000 cr for the crew of a YT-2400, the locals are going to go crazy looking for it. Last session, Murderdroid has just set off, iirc, 20+ bombs at random points in Taleucema, followed by a broadcast to say the Empire" can't protect you at all, and all droids must rise up and throw off their chains! "(again, his words). I think this could backfire, yuuuuuuuuge. So i decided that one of four things will happen.
ONE: a crowd of D100 x 100 (Yes, TIMES 100 ) drunk, angry lowlifes will attack the spaceport, beating / killing anyone they find near a YT-2400, and ripping the ship(s) open just for fun.
TWO: the spacers / families / dockworkers (6D100 + 1,000 ) will come to the spaceport looking for revenge on anyone in a YT-2400.
THREE: The Empire will drop 1,500 Stormtroopers, 20 APC's, 10 tanks, and 12 walkers directly on the docks with orders to destroy any YT-2400 they find on the ground, and capture/kill the crews (commander's choice).
FOUR: All of the above.
I'm leaning towards Choice # 4, in this order: One, Three, Two.
The PC's are pretty far away from the ship, about a hour's walk, with the exception of Murderdroid. The Pilot is in a stealth suit ,in the 2nd floor VIP section of the Loaded Savrip, investigating a kidnapping. The Jedi is in the fight ring on the first floor, earning money betting on herself. The Modder is in the back loading dock of the Loaded Savrip, observing what he thinks is a crime in progress. The droids' locked himself in the PC ship's engineering section, as usual, sending spy droids out remotely. My GMPC HG is on board as well, but he's going to be opening the ramp and exploring away from the ship when this goes down.
Question 1 : what can a civilian mob, let's say 40+, do to the inside of a ship?
They're carrying tools, pipes, pitchforks, torches, red barstools, (sharknado reference), mayyyybe a blaster or grenade.. Obviously they've bypassed the armor / shields once they're inside. I was thinking 3 wound and 3 system strain each round they were on board, +40-50 to any crits that come up, plus 1 and 1 for every success rolled on an Easy Skullduggery check. I think the mob will be broken down so I'll be rolling 4 yellow, 1 green, 1 purple each round, if i figured that right. I'll assume Murderdroid will seal the ship and vent the air in that case. Iirc, he has no ranks in Piloting Planetary, or Space. The NPC R4 unit the PC's saved does , though.
Question 2: What can 40 Stormtroopers do to a ship interior?
My plan is: I'll roll a D4 to determine how many rounds it takes for the Empire demolition team to get there. They will plant explosives first on the exterior hull to breach every door. Then the Stormtroopers are going to maul the interior of the ship. I'm guessing 5 - 10 points and 5 SS each round, assuming 40 troopers are shooting up the place.
Your thoughts?