Starter Set 2.0: Did we really need a new set of templates?

By Greedo_Sharpshooter, in X-Wing

11 hours ago, Hedgehogmech said:

Yes.

It's a starter set, designed for people just starting out. 2.0 newcomers need to buy it as well, but that doesn't change the fact it needs to include everything a brand new beginner requires to play too!

its also an expansion set because you are getting content you cannot get elsewhere... damage deck, Luke pilot card and 'new' templates. FFG should have released a 'conversion core set' for players who are not newcommers to the game... take out the 3 ships altogether and reduce the price accordingly. Forcing existing players to buy stuff they don not need just annoys ppl. Giving existing players a choice is a good thing and might actually retain more of them making the jump from 1.0 into 2.0 ;)

7 minutes ago, Squark said:

I'm a little confused. I was talking about something like this. The customizable starter bundle it sounds like you're suggesting would have been a logistical nightmare.

oh i see, that Runewars essentials kit has something for new players and existing players as well. I think FFG sort of tried to do this with the x-wing core set by including luke pilot in there, it just misses the mark with existing players imo. i understand how it works. they want u to buy core set, even if u r an experienced player. I am just not that happy having to purchase ANY content i dont actually need (like an x-wing and two tie fighters im never going to play with).

Edited by Da_Brown_Bomber

Would have been nice to have had an "Essentials" kit like in Runewars. Tokens, dice, templates, etc, but no miniatures. In Runewars, in US prices, it's $25 for the essentials kit, but $100 for the army kits. I'd figure an equivalent kit for X-Wing could have easily cost $20, with just the new center-line templates and damage deck, some dice, some obstacles, some tokens.

It'd also be great for folks starting into factions other than Rebels or Imperials.

Actually, maybe they should have abandoned the starter set entirely? Create an essentials kit, and then the "Squadron Packs" for each faction.

  • Rebel: 2 X-Wing, 1 Y-Wing
  • Empire: 2 TIE Fighter, 1 TIE Advanced x1
  • Scum: At least 1 Fang, with... Kihraxz or Scyk as the other ship?
  • First Order: 2 TIE/FO, 1 TIE Silencer (if Luke and Vader and Fenn Rau and maybe Poe are in their faction's Squadron Packs, shouldn't Kylo Ren be in the FO?)
  • Resistance: 2 RZ-2 A-Wing, 1 T-70 X-Wing

*edit* one huge benefit: buying in for two players to try it out is a bit more expensive, but buying in as a single player is $60 and you'll have 3 ships in the same faction, making it a lot easier to get to 200/6 style standard play.

Edited by theBitterFig

You know, I can actually see them do that after there's more meat to the factions.

10 minutes ago, theBitterFig said:

Would have been nice to have had an "Essentials" kit like in Runewars. Tokens, dice, templates, etc, but no miniatures. In Runewars, in US prices, it's $25 for the essentials kit, but $100 for the army kits. I'd figure an equivalent kit for X-Wing could have easily cost $20, with just the new center-line templates and damage deck, some dice, some obstacles, some tokens.

It'd also be great for folks starting into factions other than Rebels or Imperials.

Actually, maybe they should have abandoned the starter set entirely? Create an essentials kit, and then the "Squadron Packs" for each faction.

  • Rebel: 2 X-Wing, 1 Y-Wing
  • Empire: 2 TIE Fighter, 1 TIE Advanced x1
  • Scum: At least 1 Fang, with... Kihraxz or Scyk as the other ship?
  • First Order: 2 TIE/FO, 1 TIE Silencer (if Luke and Vader and Fenn Rau and maybe Poe are in their faction's Squadron Packs, shouldn't Kylo Ren be in the FO?)
  • Resistance: 2 RZ-2 A-Wing, 1 T-70 X-Wing

*edit* one huge benefit: buying in for two players to try it out is a bit more expensive, but buying in as a single player is $60 and you'll have 3 ships in the same faction, making it a lot easier to get to 200/6 style standard play.

A squadron pack or a faction starter kit makes so much sense. It kinda bugs me they didn’t do it. With 7 factions and the current core pack come with 2 factions. Means FIVE factions are kinda left out. Especially for those who only want to play as one faction that isn’t rebel or imperial.

I’m planning on maining Resistance. I’m going to try to not buy the core pack and survive with my cardboards I have now and get a spare damage deck from a friend plus what ever is in that conversation kit. Maybe one day buy nice acrylic maneuver templates. But alas I’m a poor man playing a rich mans game ?

12 hours ago, Da_Brown_Bomber said:

Did 2.0 really need a new set of movement templates?

What do we get in the 2.0 starter set other than a new damage deck to justify its importance?

Did we need new flippable shield tokens? If u have previously bought multiple starter sets from 2.0 you are likely getting 3 extra ships you did not need.

tbh this stuff could have been included in the conversion kits and the new damage deck could have been sold separately.

Yes it could have all been in the conversion kits....

And we would have had threads on this forum saying "why were the movement templates in the conversion kits? i now have 6x sets of movement templates from all my conversion kits I only needed one set, why were they not in the starter set instead? that way you only need the 1 set!!!"

The starter sets by far made the most sense for where to put them.

Edited by Icelom
25 minutes ago, Codes said:

A squadron pack or a faction starter kit makes so much sense. It kinda bugs me they didn’t do it. With 7 factions and the current core pack come with 2 factions. Means FIVE factions are kinda left out. Especially for those who only want to play as one faction that isn’t rebel or imperial.

I’m planning on maining Resistance. I’m going to try to not buy the core pack and survive with my cardboards I have now and get a spare damage deck from a friend plus what ever is in that conversation kit. Maybe one day buy nice acrylic maneuver templates. But alas I’m a poor man playing a rich mans game ?

i feel the same. as a scum layer im not feeling the love from FFG to be a lil more flexible with their placement of products for 2.0

Well, being all-in on Runewars myself, all of us Runewarriors really wish that didn't have a 2-faction core set. At first I was excited so I could demo to more people, but now I have a Daqan army I don't play and haven't painted yet. Would have been nice having just Waiqar models. But FFG's modus operandi appears to be 2-player starters.

For that matter, I would totally buy a KeyForge deck if I didn't have to drop $40 for the 2-player starter.

I'd totally buy a template-, dice-, deck-only starter for up to $20 CAD ($15 USD).

That said, the two-player game was a great buy when I first started. Playing it (against myself) was a lot of fun when I was learning. Also, the starter is $40 (FFG price) and single-ship expansions are $20, so it is a substantial deal, assuming you're going to play one of those factions.

1 hour ago, Parakitor said:

Well, being all-in on Runewars myself, all of us Runewarriors really wish that didn't have a 2-faction core set. At first I was excited so I could demo to more people, but now I have a Daqan army I don't play and haven't painted yet. Would have been nice having just Waiqar models. But FFG's modus operandi appears to be 2-player starters.

For that matter, I would totally buy a KeyForge deck if I didn't have to drop $40 for the 2-player starter.

I'm not sure how many pieces are required from the starter box. Just looking at the pictures, it seems like you could probably use various existing counters or tokens for a lot of stuff. Like, the Æmber, could just be orange or yellow pieces from some other game. Borrow damage tokens from Destiny or Imperial Assault or use red dice. I know I've got a bunch of colored glass... beads isn't the right term because they're flat on the bottom... from old card games (Magic between Ice Age and Tempest, Legend of the Five Rings before Spirit Wars). The Key tokens are kind of unique looking, but they're something probably easy to proxy.

I guess what I mean is there aren't special dice or movement templates that I'm aware of, things that couldn't be easily replaced.

Edited by theBitterFig
1 hour ago, Parakitor said:

Well, being all-in on Runewars myself, all of us Runewarriors really wish that didn't have a 2-faction core set. At first I was excited so I could demo to more people, but now I have a Daqan army I don't play and haven't painted yet. Would have been nice having just Waiqar models. But FFG's modus operandi appears to be 2-player starters.

For that matter, I would totally buy a KeyForge deck if I didn't have to drop $40 for the 2-player starter.

you dont need the starter....

2 hours ago, theBitterFig said:

Actually, maybe they should have abandoned the starter set entirely? Create an essentials kit, and then the "Squadron Packs" for each faction.

  • Rebel: 2 X-Wing, 1 Y-Wing
  • Empire: 2 TIE Fighter, 1 TIE Advanced x1
  • Scum: At least 1 Fang, with... Kihraxz or Scyk as the other ship?
  • First Order: 2 TIE/FO, 1 TIE Silencer (if Luke and Vader and Fenn Rau and maybe Poe are in their faction's Squadron Packs, shouldn't Kylo Ren be in the FO?)
  • Resistance: 2 RZ-2 A-Wing, 1 T-70 X-Wing

This. The Core Set is stupid anyways; you cannot play the game right out of the box no matter who you are.

The Essentials Kit is needed to play. The Squadron Pack gives you 200 points of your chosen faction. Take 2; then play.

They got it closer to right with Wave III for the CiS and Republic factions.

Edited by Darth Meanie
1 minute ago, Darth Meanie said:

This. The Core Set is stupid anyways; you cannot play the game right out of the box no matter who you are.

The Essentials Kit is needed to play. The Squadron Pack gives you 200 points of your chosen faction. Take 2; then play.

I'm not sure these would all be 200 points, but probably there's some 8 Threat lists to be had. :D

4 minutes ago, theBitterFig said:

I'm not sure these would all be 200 points, but probably there's some 8 Threat lists to be had. :D

Yeah, but it's close. If I grab a Squadron Pack and an alt-paint of the ship in that pack, I'll bet I'm pretty close to fielding a list. Grab the "optional" Sith Infiltrator or ARC, and I think you are 100% good to go.

If the "core set" didn't have 3 ships that were useless to Republic or CiS, I would have no problem dropping $15 for the "guts of the game."

It should be like that for all factions.

Right now, new FO and Resistance players are totally jerked over at start-up.

a starter set unique to each faction would have been totally awesome.

scum gets 2 mining guild ties and a Z-95 with new paint for example. you get new stuff u actually need. beauty of this setup is, as Darth Meanie has already alluded to is that ur well on ur way to making ur first 200pt squad.

5 minutes ago, Darth Meanie said:

Right now, new FO and Resistance players are totally jerked over at start-up

And new Scum. I guess they'll be able to sort of proxy a pair of Mining Guild TIEs when those are released and the full breakdown of the expansion is available... To that end First Order and Resistance can proxy as well... Not that it helps for those who are into competitive play.

7 minutes ago, Da_Brown_Bomber said:

a starter set unique to each faction would have been totally awesome.

scum gets 2 mining guild ties and a Z-95 with new paint for example. you get new stuff u actually need. beauty of this setup is, as Darth Meanie has already alluded to is that ur well on ur way to making ur first 200pt squad.

That'd be 3 swarm ships. If the ships picked for Republic and Separatists are any indicator a Squad set would be 2 Swarmers and a Medium. So for Scum as it will be sitting after Wave 3 would be 2 Scyks and a K-fighter. Rebs would likely be a pair of Zs and an X-Wing or a Y-Wing (big maybe on the Y-Wing). Imps would be a pair of /Lns and an x1 (to match how they've setup the x1 vs X-Wing points wise, correct or not). No repeats across factions to begin to present the "Faction Identity"... I'm not going to even try to speculate on the FO and Resistance.

Edited by Hiemfire

I just realized my speculation on the Imp Squadron box is a dead match to their trench run force. Vader and 2 Black Squadron... So that one would be iconic. If they go that way and emphasize Iconic squads (Grievous with 2 Vulture's and a Jedi with 2 Torrents is almost signature CW cartoon series) then the cringy potential of a pair of X-wing and a Y-Wing or the Falcon + Luke's X-Wing as the Rebel starter is also possible... My head is not in a happy place...

While the idea of an Essentials Kit would be very useful for 1.0 players and single-faction collectors alike, there is still a great purpose for the Core Set. I bought the original Core Set with the knowledge that although I couldn't go to tournaments straight away, I wouldn't go to tournaments straight away. Who would do that? All three Core Sets serve the basic function of a board game. You can't play 100/200-point games, for sure, but you can play games, at least. And then, of course, new players will rarely know what faction they want to collect before they start playing, so although the Core Set only includes 2 of the 7, it's a reasonable introduction. An Essentials Kit, on the other hand, would literally only be a bunch of stuff you get in the Core Set for much cheaper. So from a player's perspective, an Essentials Kit and a Core Set would both serve their own important uses, but from a marketing perspective, there's no actual need for an Essentials Kit. It's redundant and its only result is to have players spend less money, which is hardly want Fantasy Flight want.

Edited by yodellingyoda

2m7aba.jpg

1 minute ago, Cloaker said:

2m7aba.jpg

I'd be afraid to take them out of the pressing, that is pretty.

10 minutes ago, Hiemfire said:

I'd be afraid to take them out of the pressing, that is pretty.

Yeah... @Cloaker where did those come from? ?

20 minutes ago, yodellingyoda said:

While the idea of an Essentials Kit would be very useful for 1.0 players and single-faction collectors alike, there is still a great purpose for the Core Set.

Ah, the Great Purpose. I hadn't thought of that.

It's odd that's the Core Set isn't $42, when you put it that way. . .

17 minutes ago, Hiemfire said:

I'd be afraid to take them out of the pressing, that is pretty.

I only fly Scum and Rebels. Sabine was the common thread. Wanted something to represent that.

6 minutes ago, SpiderMana said:

Yeah... @Cloaker where did those come from? ?

MagicWorks. Tell him I sent ya.