Just now, hargleblarg said:His survivability IS arc dodging. Or always has been. If your game plan was to shove Soontir into your opponent's face, then you were and are playing him wrong.
That was not the case in 1.0. He used to be able to reliably dodge singular attack without too much effort.
Which is something he cannot do anymore in 2.0, and that is vastly limiting how aggressive you can play with him.
I completely understand the designers intent in this case, but there is really no argument that he is now way more squishy, and depending on the arc doding, while in 1.0 he could have fall back to his token stacks and autothrusters / palp auto-evades.