Just now, Marinealver said:Wait, Where is the force on the Sith Infiltrators?
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The Generic doesn't have any and the other 3 have that section covered...
Just now, Marinealver said:Wait, Where is the force on the Sith Infiltrators?
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The Generic doesn't have any and the other 3 have that section covered...
1 minute ago, Redblock said:Another question, can you build tourney legal list out of single starter box, or is extra ships needed?
Have we ever been able to build a "tourney legal" list out of a single core or aces pack with out needing other ships? Not without a stupidly large bid IIRC.
2 minutes ago, Hiemfire said:The Generic doesn't have any and the other 3 have that section covered...
If you look at the left 2 pilot cards, the stats are shifted to the left compared to the right 2, so it is likely.
If I'm reading the "discord missiles" upgrade correctly, looks like a spend a calculate or maybe a target lock to fire the buzz droids out the front using the 3 straight or bank trajectory-style. Wonder what the buzz droids do.
4 minutes ago, Marinealver said:Wait, Where is the force on the Sith Infiltrators?
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Count Dooku and probably on the higher end pilots.
Just now, judgeender said:If you look at the left 2 pilot cards, the stats are shifted to the left compared to the right 2, so it is likely.
Plus I'd expect the Count to have a couple force tokens too, so it makes sense.
3 minutes ago, Hiemfire said:Have we ever been able to build a "tourney legal" list out of a single core or aces pack with out needing other ships? Not without a stupidly large bid IIRC.
Yeah, I doubt we can here. It'll be a decent core of a build but I think you'll want at least one more ship to get comfortably close to 200.
Edited by CaptainIxidorI didn't see anyone else mention, it looks like the Vulture droids ship ability lets you spend calculate from a friendly ship nearby.
Strange dial on the droid starfighter, blue 2 hards and white 2 banks, and white 3 hards and red 3 banks. With that ship ability and the 1 k turn, it's going to make for some very strange positioning.
18 minutes ago, Hiemfire said:
Initial pass yes. Takes an action to reload it, so like every other single charge munition it is every other turn at best.
Only need an initial pass to ruin your opponent's whatever
Important thing is we're looking at TIE fighters that can actually hit... anything? Could be a ludicrous number of effectively 3-die primaries ignoring the range 3 bonus
Edited by ficklegreendiceWhat I like about the Squadron packs is that they are great to build up swarms of ships. The Vulture droids in the Servants of Strife are probably the paint job (imo) people would want for their CIS Vulture swarms, as compared to the Trade Federation brown. And for Guardians of the Republic, that's great for grabbing multiple Delta-7s and V-19's. Chances are people will only grab one Delta-7 expansion since there only Anakin had that yellow Delta-7.
1 hour ago, Force Majeure said:
Just.
dont.
care.
Feel pretty good about being totally disinterested. Will just buy more Titans.
20 minutes ago, Redblock said:Another question, can you build tourney legal list out of single starter box, or is extra ships needed?
Tourney legal ? Sure.
We don't know what the points will add up to, though. Might be nowhere near 200.
1 hour ago, Darth evil said:so not having to buy out of faction was a LIE!
See ‘having’ is subjective isn’t it?
3 minutes ago, Stealthcmc1974 said:What I like about the Squadron packs is that they are great to build up swarms of ships. The Vulture droids in the Servants of Strife are probably the paint job (imo) people would want for their CIS Vulture swarms, as compared to the Trade Federation brown. And for Guardians of the Republic, that's great for grabbing multiple Delta-7s and V-19's. Chances are people will only grab one Delta-7 expansion since there only Anakin had that yellow Delta-7.
It just means that people who want a 3rd Torrent or 2nd Belbullab have to pay for 2 other ships that they might not have wanted. Bundling is just as annoying in X-Wing products as it is in the cable industry.
25 minutes ago, Force Majeure said:I read it as Synchronized Console.
Tomato, potato.
I prefer Tomato, Tamale...
1 hour ago, KiraYamatoSF said:I swore for armada as well that certain upgrade cards are only in certain expansions, sometimes only in one faction. How is that any different than this is? I am not trying to be mean, just curious as I wanted Disposable Capacitors but I have to buy a Empire ship to get them. And since Armada gets releases so slow to x wing it will take ages for a chance for Rebels to get them.
Agreed on a couple of points. Most upgrades are generic in Armada, only crew and a small number of other upgrades are faction locked. The issue is that FFG stated that XW 2e would NOT need people to buy cross faction for generic cards unlike 1e and Armada. Looks like they've fallen at the 3rd wave hurdle.
Just now, Gallanteer said:Agreed on a couple of points. Most upgrades are generic in Armada, only crew and a small number of other upgrades are faction locked. The issue is that FFG stated that XW 2e would NOT need people to buy cross faction for generic cards unlike 1e and Armada. Looks like they've fallen at the 3rd wave hurdle.
FFG never said the upgrades would be made available in the same wave.
29 minutes ago, Marinealver said:Wait, Where is the force on the Sith Infiltrators?
Derp. Nija'd.
I'm so slow today!
Edited by Force Majeure2 minutes ago, Innese said:FFG never said the upgrades would be made available in the same wave.
If an upgrade cannot be obtained within a faction's ships without the assistance of time travel, then the upgrade is not available in-faction.
A false statement is not made true by saying "well it might become true at some unspecified point in the future".
So, what I can make out from the Droid Starfighter's ship ability I can't make out the name but the ability looks something like this:
While you defend or perform an attack you may spend 1 Calculate token from a friendly ship at range 0-1 too change 1 Focus result to an Evade or Hit Result.
1 hour ago, eMeM said:
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another new obstacle, on the right of the dial
If I had to guess it looks like the trash Obi-Wan dropped to escape Jango
Yup, I'd guess some sort of small ship only version of rigged cargo.
1 hour ago, Koing907 said:
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I do like the idea of new obstacles. I'm guessing they're some kind of mini-nebula gas thingies. And I'm looking forward to finding out how Buzzdroids work.
If the new obstacles are something that gives ion tokens then droids will really not like them.
1 hour ago, ficklegreendice said:So, i really WOULD NOT expect new things for the original factions
Why?
Because the descrepency of options between them and the new factions is VAST
This is not a bad thing, as really we haven't scratched the surface of 2nd Ed
And honestly, a little tweeking with point costs and upgrade slots will do far more for variety than new releases
I think that might be the case for more 'generic' ships that aren't seen being used alot. I suspect we will see more pilots for OT ships that were on screen like the Interceptor, and A-Wing.
1 hour ago, GuacCousteau said:Most shock news so far: I don't see a Republic R2-D2 anywhere.
It's not in the standalone Delta-7, and while there are still unrevealed cards in the squadron pack it seems somehow unlikely that FFG would put R2-D2 in the one without Anakin.
Saving him for the Eta-2, perhaps?
They didn't show all of the upgrades in the faction starter pack so I think he will likely be there seeing how every other faction with Astromechs has 3 uniques at the moment, hopefully we will get more down the line. It also looks like they get an additional astromech like how the Resistance gets a BB-Astromech so hopefully the Rebels and Scum get a faction specific generic at somepoint too.
1 hour ago, Redblock said:Vulture has stats worse compared to Tie fighter, and most likely worse dial, so guess on cost?
And also has a neat configuration that seems to say Obstacle as opposed to Asteroid meaning more utility than the Mining Guild Tie.
54 minutes ago, CaptainIxidor said:What are the red tokens in the ARC-170 spread, just above the ion, stress, and crit tokens? Kind of looks like maybe a diagonal arrow on them?
They're also in the Republic pack spread, above the ion and crit tokens.
Also in the Sith Infiltrator spread and Seperatists faction pack spread.
Looks like a new Red token and based off the icon it has something to do with Evasion or Maneuvering.
44 minutes ago, ficklegreendice said:Bit of a wild theory here, but if vultures end up being as cheap as I think they'll be this may be THE card of the wave
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Granted it's just a crappy Barrage Rockets, but it might go nuts given the cost of the ship and the crit effect
Eh, I think the reload hurts it a little and the question is what the Discord/Buzz droid stuff does, they might be great too.
30 minutes ago, Marinealver said:Wait, Where is the force on the Sith Infiltrators?
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Maul.
Edited by AnimewarsdudeMan, I need another Z-95 like I need a hole in my head, but that is a pretty paint job. If they can make it more survivable, harder hitting, and/or give us a couple more non-generic pilots, I'd be willing to give it a chance.
The lack of new content for the z95 and Striker has me worried about future rereleases. The interceptor is in a pretty sad state for pilots right now. It would be extra sad to get nothing new for the rerelease.
Just now, KenYn said:Man, I need another Z-95 like I need a hole in my head, but that is a pretty paint job. If they can make it more survivable, harder hitting, and/or give us a couple more non-generic pilots, I'd be willing to give it a chance.
No new cards unfortunately, for either of the re-releases, says it in the article.