Hi everyone,
I've created an alternate ending that focusses on summoning enemies (by losing a life), capturing (by killing the enemy) and delivering (reaching the Crown of Command with 'x' amount of enemies).
On paper I think this is a challenging win condition designed for the more experienced player, however I would appreciate input on what I've created so far, along with observations of any glaring errors or balance issues.
I don't tend to play with the corner boards, so this ending has been designed with the standard board in mind.
Link to Demon and Dragon enemy cards:
Edited by Pheonom