So I've just read about Keyforge. It's intriguing, but I don't think I'm fully understanding it and the FAQ isn't specific enough to help. As a result, I have some questions.
- How different is every deck? My understanding of it is that every single deck printed and packaged is different. That would be a nightmare to balance so presumably they share the same overall pool of cards and the same card can be found in multiple decks? In which case, how much variation is there? Are we talking decks being pretty much identical except for a couple of changed card ratios or a different sub-boss card, or is there little to no repetitiveness between decks?
- Am I allowed to create or modify my own deck in any way? I'm reading that the answer is no, but in that case, how would such a rule be enforced? What's to stop me switching in a few cards from another deck to make mine better? And how do officials track this information? If every deck is different, they must either have a huge database of the serial number of each deck printed and which cards that deck contains? Outside of the preliminary deck check, what's to stop me changing my deck when it comes to a duel? How would my opponent tell if I was using a custom deck? How would I tell if my opponent was?
- What's the level of power variation between decks? We can sit here all day talking about how skill based the game is, but it's a matter of fact that some cards will be better than others and thus one deck will be better than another. Does that mean there's a possibility of me paying however much for a deck to open it and find out it's absolutely unplayable? On a similar note, does that mean I have no way of knowing whether the deck is of a style I'm looking for before I open it?
- How is balance achieved? The thing I read said that they have things in place to deal with the possibility that any one deck is too good. What are those procedures? And when each deck is unique to a single person, how do they justify singling out that deck? Do they even need to when the majority of people attending any given event won't be playing against it?