Rebel Han Pilot Ability

By BenDay, in X-Wing Rules Questions

Sorry if this is answered else where, I could only find the 1st ed question and some rambling movie quotes for a second ed post... The card says ".., you may reroll all your dice." Does this mean all or none (like first edition) or does it mean some (you may reroll all your dice but you can choose not to reroll some)?

thanks

Mostly, it means *all* or *none.*

There is a caveat to that. You can only reroll any individual die once. For example, some other game effect might have rerolled one of your dice. Then, if you wanted to use a "reroll all your dice" ability, you'd only reroll the two which hadn't already been rerolled.

There is a caveat to the caveat. Han Solo (rebel) has a pilot ability which allows him to reroll which isn't a reroll. This won't interfere with other sources of rerolls.

Off the top of my head, I don't think there is a caveat to the caveat to the caveat, but I'm not sure.

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Anyhow, to circle around: "reroll all dice" means you don't get a choice about which dice to reroll . You have to reroll everything which is legal to reroll if you use the ability, or you may choose not to use the ability, not to reroll any dice. All (legal) or none.

But what if Wedge or a ship with Outmaneuver attacks Han (Rebel Pilot)... can he reroll all zero dice? Can "all" mean "zero" too? Is zero a nu- (gets thrown out the window)

Basically Rebel Han pilot treats the first roll as not having happened.

2 minutes ago, emeraldbeacon said:

But what if Wedge or a ship with Outmaneuver attacks Han (Rebel Pilot)... can he reroll all zero dice? Can "all" mean "zero" too? Is zero a nu- (gets thrown out the window)

Can we park a Hutt on the crater? Might keep that argument dead a bit longer. :)

" After you roll dice, if you are at range 0-1 of an obstacle, you may reroll all of your dice. This does not count as rerolling for the purpose of other effects."

this is for any dice rolled for the ship in question, including bomb damage, asteroid rolls, console fire, wounded pilot etc. it's all the dice rolled, or you don't use the effect. the dice rerolled does not count as having been rerolled and he can reroll dice which have already been rerolled.

Remember the FAQ:

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Han is a rules mess TBH. Some things imply that he counts as a reroll (as in, if the die cannot be modified, his ability doesn't work) but most things indicate that it doesn't.

Like... can you use his ability with Blinded Pilot?

16 minutes ago, thespaceinvader said:

Like... can you use his ability with Blinded Pilot?

Yes - because his reroll doesn't count as a reroll for the purpose of other game effects ... it's clearly written on the card.

But if it can be blocked by things that prevent dice from being modified, as the FAQ entry implies, then it must be a modification, which Blinded Pilot prevents as it's not being done by spending a Force for its default effect. Indeed, Blinded Pilot is the only thing that blocks modifications in the game at the moment.

it's modification, yes, but it does not count as dice being rerolled - and when used for attack or defence dice, it happens before the dice modification step. it's not really clear enough, imho. i belive it's a modification that doesn't count as a modification. o_O

question is: if it does not count a rerolling, is it still a dice modification?

simple answer by logical consequence: we cannot tell.

example:

A is defined as "being a reroll". B is defined as "being a modification".

if A -> B,

that does not mean -A -> -B (if it's not a reroll, you cannot tell if it is not a modification)

neither does it mean -A -> B (if it's not a reroll, you cannot tell if it is a modification)

it only means -B -> -A (if it's not a modification, you CAN tell that it is not a reroll -- but that doesnt help answer the question above)

so to answer the ops question: if you want to use hans ability you always reroll all dice, unless han is blinded. then the TO has to decide if you can use hans ability at all.

Edited by Cassan

Like I said, it's not clear ;)

It becomes important when Midnight gets released.

3 hours ago, thespaceinvader said:

Han is a rules mess TBH. Some things imply that he counts as a reroll (as in, if the die cannot be modified, his ability doesn't work) but most things indicate that it doesn't.

Like... can you use his ability with Blinded Pilot?

Personally, I would say no. Han is still dice modification.

But yeah.

Han's pilot ability is one of the biggest unforced errors of 2e. "Reroll but not a reroll" causes so many problems with so little benefit.

Another potential interaction I saw yesterday is how does Han Solo interact with Magya Yarro? Does he reroll all of his dice, or just 1? and if he has a means of rerolling a second time, can he reroll 1 die again or does she prevent the second reroll opportunity?

Card_Pilot_57.png

Edited by joeshmoe554
1 hour ago, joeshmoe554 said:

Another potential interaction I saw yesterday is how does Han Solo interact with Magya Yarro? Does he reroll all of his dice, or just 1? and if he has a means of rerolling a second time, can he reroll 1 die again or does she prevent the second reroll opportunity?

The FAQ entry would seem to imply that he would only reroll 1 dice as the others are ineligible. But with the 'this is not a reroll' text on Han who knows. That said I don't know how a dice could become ineligible for Han's ability if his 'not a reroll' text means that it's effectively not dice modification. I think there needs to be further clarification.

"This does not count as rerolling for the purpose of other effects." - seems like the dice he rerolls are not rerolled as far as magva yarros ability is concerned.

Damnation, Han Solo is such mess. The more I think about how many problems get caused, for no real benefit (so Han couldn't use a Lock effectively, no big deal...), the more pissed off I get that they wrote something this bad. He needs to be errata'd for no other reason than clarity.

It doesn't count as rerolling, but at the same time, per the Rules Reference's FAQ, ineligible dice can't be rerolled, and he'll still reroll the eligible dice. Now, Magva Yarro seems as much as anything to make dice ineligible, but who the **** knows because FFG really **** the bed on this one.

This is a pure self-own from FFG.

//

There is no right answer. I feel like Ivan Karamazov. The Whills are dead, and everything is permitted.

//

OK. I thought of a reason why Magva Yarro shouldn't interact with Han Solo: who decides which one die can be rerolled? If Han decides, he gets 1e Predator, which is significantly stronger than his ability. Pick the one die you can reroll as a blank. Han's ability is essentially a do-over. Mess up the dice, try again, then proceed as normal. The premise makes sense, but the words used just **** over everything. But his ability turning what should be a limitation into a greater strength is fundamentally unfair.

This is justice-based rules interpretation, but I think it's probably better than trying to wade through the buckets of **** FFG created with their idiotic wording of Han Solo.

3 hours ago, theBitterFig said:

Damnation, Han Solo is such mess. The more I think about how many problems get caused, for no real benefit (so Han couldn't use a Lock effectively, no big deal...), the more pissed off I get that they wrote something this bad. He needs to be errata'd for no other reason than clarity.

Yeah, but how would you word it so it would work as INTENDED, but not be ABUSE-ABLE? You can't call them rerolls if they don't COUNT as rerolls, but what else COULD you call it? Cancelling all your dice, then roll additional dice equal to the number of dice you cancelled? Kind of like how Lightweight Frame used to work... roll an additional die? It'd be clunky, but it should work... unless you get into a recursion problem where his ability can proc on his own ability...

"After you roll dice, if you are at range 0-1 of an obstacle, you may cancel all of your results. If you do, roll a number of dice equal to the number of results cancelled. You may not cancel those dice results."

(Han is such a mess)

'You can reroll each die up to twice', instead of 'this does not count as a reroll'.

Edited by thespaceinvader
1 hour ago, emeraldbeacon said:

"After you roll dice, if you are at range 0-1 of an obstacle, you   may cancel all of your results. If you do, roll a number of dice equal to the number of results cancelled. You may not cancel those dice results."

This would prevent the dice from being cancelled for any reason. What if Han wants to use a weapon that instructs you to cancel its dice results?

I'd write something like "You may not cancel those dice results with this ability."

7 hours ago, emeraldbeacon said:

Yeah, but how would you word it so it would work as INTENDED, but not be ABUSE-ABLE? You can't call them rerolls if they don't COUNT as rerolls, but what else COULD you call it? Cancelling all your dice, then roll additional dice equal to the number of dice you cancelled? Kind of like how Lightweight Frame used to work... roll an additional die? It'd be clunky, but it should work... unless you get into a recursion problem where his ability can proc on his own ability...

"After you roll dice, if you are at range 0-1 of an obstacle, you may cancel all of your results. If you do, roll a number of dice equal to the number of results cancelled. You may not cancel those dice results."

(Han is such a mess)

They could have just let it be an actual reroll, like in 1e.

The Magva interaction would still happen, and Locks would be weaker on Han, but at least it wouldn't be some Zombie, alive and dead at the same time, a reroll and not a reroll at the same time.

There would be advantages and disadvantages to this, but its place within the rules could be clearly understood.

7 hours ago, thespaceinvader said:

'You can reroll each die up to twice', instead of 'this does not count as a reroll'.

Something like this works. I might use "if you do, your dice may be rerolled an additional time," but still.

I'm really just wondering how it works with C-3PO.. " Before rolling defense dice, you may spend 1 calculate token to guess aloud a number 1 or higher. If you do and you roll exactly that many [Evade] results, add 1 [Evade] result."

Since it doesn't count as a reroll for the purpose of C-3PO's effect.

1 hour ago, Gus88 said:

I'm really just wondering how it works with C-3PO.. " Before rolling defense dice, you may spend 1 calculate token to guess aloud a number 1 or higher. If you do and you roll exactly that many [Evade] results, add 1 [Evade] result."

Since it doesn't count as a reroll for the purpose of C-3PO's effect.

I would guess no interaction because Han (pilot) doesn't say it is a new roll either. C-3PO doesn't care about the reroll-that-isn't, he just looks at originally rolled dice.

On the off chance that Han's reroll-that-isn't does get ruled as a new roll though, C-3PO should have to spend another calculate token to make another guess.

Had this tonight with Blinded Pilot.

We didn't allow the reroll. Why?

Golden rule - the word 'cannot' is absolute and cannot be overidden by other card effects.

Blinded pilot uses the word cannot as does Magva. Those rules are therefore absolute and Han's text cannot override them.

Add to that, that the damage deck is an outside influence to your squad build and it should therefore take priority.

Add to that the text from the FAQ uses the text 'ineligible to be rerolled or modified' shows that Han's reroll IS a modification to the dice that blinded pilot counters with the word 'cannot'.

In the end its pretty straight forward and just remember the golden rules.

Edited by Gallanteer