Fang Fighter v2 issues

By Qualitypunk, in X-Wing

I just opened 2 Fang Fighters. One I got the wings to rotate but when trying the other the connection point to the peg broke off. I've sent a replacement part form off to FFG but it seems odd some wings rotate while others don't.

I know there are problems with the wings being stuck on some models but haven't heard of any actually breaking. Is this common?

Just now, Qualitypunk said:

I just opened 2 Fang Fighters. One I got the wings to rotate but when trying the other the connection point to the peg broke off. I've sent a replacement part form off to FFG but it seems odd some wings rotate while others don't.

I know there are problems with the wings being stuck on some models but haven't heard of any actually breaking. Is this common?

I had an entire wing snap off when I was wiggling them to work them loose.

Just now, Innese said:

I had an entire wing snap off when I was wiggling them to work them loose.

Did you get a new model or have to glue it together?

Just now, Qualitypunk said:

Did you get a new model or have to glue it together?

A little dab of superglue and it was fine, but I've given up on trying to get the wings to rotate. It snapped off because I was trying to instead not snap the connector peg.

I ended up using a knife to pry around and loosen mine up. Dangerous but it worked.

I have one that doesn't move at all. Well, with a fair bit of force, you can tilt to the right about 3 degrees....

I broke my peg and just super-glued it back on.

Then I had to dig out some paint and got it to rotate.

Now my problem is that I've noticed the cockpit and engine module don't actually line up and I cannot unsee it.

I used a hobby knife to loosen the gap between the rotating circle and the end cap. I then removed the end cap.

Then used the knife on the other side of the rotating circle. Between it and the main body of the fang to loosen that.

Eventually you loosen it so much that the wings can rotate. And you put the end cap back in.

Brute force seemed likely to cause a breakage.

Did this with both my Protectorates. Tried to upload my photos that i sent to my clubmates as a guide. But max size is 0.49mb...

*I used the knife on the underside of the model, so that the minor scratches to the paintwork weren't visible.

Edited by Darth Seridur
6 minutes ago, Darth Seridur said:

I used a hobby knife to loosen the gap between the rotating circle and the end cap. I then removed the end cap.

Then used the knife on the other side of the rotating circle. Between it and the main body of the fang to loosen that.

Eventually you loosen it so much that the wings can rotate. And you put the end cap back in.

Brute force seemed likely to cause a breakage.

Did this with both my Protectorates. Tried to upload my photos that i sent to my clubmates as a guide. But max size is 0.49mb...

*I used the knife on the underside of the model, so that the minor scratches to the paintwork weren't visible.

I have found the little "Insert other media" drop-down in the lower right of the commenting box works better than actually attaching, but that requires you have a URL to use. There's some way to do "attach existing images" but I haven't bothered figuring it out.

The "end cap" you're mentioning. Is that the engine section behind the cockpit? If that's not too difficult to remove, then I can try fixing my annoying mismatched Fang.

I put my Fangs in the freezer until chilled, which made them easy to slice.

Wait, that's not right.

I put them in the freezer until chilled, which made the paint/glue that was sticky really brittle, and therefore easier to break lose, because it wasn't doing that at all before then.

if your wings are stuck. leave it in a hot car for day. loosens them right up.

15 hours ago, Innese said:

A little dab of superglue and it was fine, but I've given up on trying to get the wings to rotate. It snapped off because I was trying to instead not snap the connector peg.

This. I didn't break mine, but I gave up for fear I would.

Yeah the paint for them causes the wings to stay locked sonto speak. Brute force is an option that may break the model but others have had luck with heat, cold, a knife, or a few of the above.

The lando falcon with the escape craft had a similar issue for me.

5 hours ago, CaptainIxidor said:

I have found the little "Insert other media" drop-down in the lower right of the commenting box works better than actually attaching, but that requires you have a URL to use. There's some way to do "attach existing images" but I haven't bothered figuring it out.

The "end cap" you're mentioning. Is that the engine section behind the cockpit? If that's not too difficult to remove, then I can try fixing my annoying mismatched Fang.

Edited the picture massively to just fit the limit. The end cap is the bit i have taken off. That was where i first used the knife. Then used the hobby knife on the other side if the rotating cog as shown in the photo.

20181108_212358.jpg

21 minutes ago, Darth Seridur said:

Edited the picture massively to just fit the limit. The end cap is the bit i have taken off. That was where i first used the knife. Then used the hobby knife on the other side if the rotating cog as shown in the photo.

20181108_212358.jpg

Thanks for showing that! Now I'm not sure I can actually fix my problem but at least I have an idea of what it will take to fix it. Hopefully I'm not just imagining that it's not actually level.

I glued the peg back on and will try the chilled suggestion and maybe the knife suggestion.

Thanks for the feedback

11 hours ago, KiraYamatoSF said:

The lando falcon with the escape craft had a similar issue for me.

Tell me about it. I had to pull so hard to get that thing off

I broke the peg off on purpose and magnet-mounted it to a b-wing peg. Now the ship spins all the way around!

Out of 2 Fangs, 1 rotates fine the other snapped the peg! Superglue to the rescue!