Than that would help fuel this theme they have of high glory I guess. Still In Search Of Gifts seems so strong. Card filtering is pretty useful. That ability being non-unicorn and Gaijin makes it way more flexible. That said they do have the caveat that the ability could change during play test. If any of these are gonna get nerfed I'd think it would be the pretty flexible (and on demand) card filtering ability. In Search of Honor seems much more reasonable and way more thematic for a Battle Maiden deck.
A Samurai’s Legacy - Community-created Card
Since "In Search of Inspiration" mentions 'Gaijin' characters, I assume the Unicorn pack will have a few of those.
I think Inspiration is interesting, but yeah, Gifts is a really cool ability. Though we might end up with a 'Battle Maiden' whose stats are MIL 1, POL 1, GLR 3 or something, just to balance out the utility of card filtering.
I like the mechanics of In Search of Honor best, but I'm not sure what the theme of it is. Gaijin things typically are NOT considered honorable, so becoming honored for equipping a spyglass seems strange.
I'd like Inspiration a lot better if it were an action that could be taken after the conflict is done, so Worldly Shiotome and a Gaijin or splash character could be used in the winning conflict too. Unless there are some very strong Gaijin, though, it seems pretty hard to pull off. Not only do you need a your character splash card, but it has to have been used already, and Worldly Shiotome needs to win her conflict as well. I could see that one being buffed in design, but I'm not confident enough in that to actually vote for it. It feels strong, but with too many things needing to line up first.
And actually, now that I've written that, all the others seem to have a similar problem. Moving attachments around is a cool theme, but only strong in a couple specific scenarios. Giving +1/+1 to allies is cool, but only if you have a lot of splash cards (though, the Imperial deck would love this.) Searching for cards is great, but the chance of missing is pretty steep, and you're looking for very specific things at that point. They're all strongly dependent on a bunch of cards we haven't seen yet, unfortunately. At least with the Honor ability, you can choose not to play her if you don't have the Gaijin card to go with, but if you whiff on the search ability, you've already paid for her, and all she's doing is costing you a card.
I'm torn. In Search of Gifts is the coolest thematically, but I feel like In Search of Honor is the most playable.
In Search Of Gifts is all non-Unicorn and Gaijin cards. Considering how many Gaijin cards were spoiled and how many non-unicorn cards people just normally put in their deck I think you can reach a pretty reasonable saturation of targets. All you have to do is be participating in a conflict and throw away a card that you don't need now to find one that you do need. That definitely seems like the most generically useful ability. If this card gets that actual text printed on it I think it will definitely see competitive play (assuming it isn't too expensive fate-wise).
I agree In Search Of Honor takes some work thematically to resolve, but at least it plays into Battle Maiden being honorable. Being able to Honor her easily really offsets the downside to her being a high glory character. So that's something.
I'd like to pick In Search Of Inspiration, but that seems like potentially the hardest to trigger since there are so many moving pieces to that scenario. That said a ready effect is always a big thing. It's the most swingy of all the effects. Sometimes it will be worthless and wasted. Sometimes it will be game winning. Will Unicorn have a deck in the future that fields enough non-Unicorn and Gaijin characters to make this a reliable effect. I wonder. Right now they certainly do not.
Edited by phillos19 minutes ago, AradonTemplar said:Searching for cards is great, but the chance of missing is pretty steep, and you're looking for very specific things at that point. They're all strongly dependent on a bunch of cards we haven't seen yet, unfortunately... but if you whiff on the search ability, you've already paid for her, and all she's doing is costing you a card.
The chance of missing is remote.
The search ability can find neutral cards, splashed cards, and in-clan Gaijin cards. If you're playing, for example, 3 Spyglass/Curved Blade, 3 Let Go, 2 Tattooed Wanderer, 2 Banzai!, 3 Charge!, 3 Court Games, 3 Fine Katana, 2 Cloud the Mind, 1 Ornate Fan, and 1 Censure/Assassination, you have 23 hits. That gives you around a 99% shot at seeing one of those cards in the top 5 of your deck and a 90% chance of seeing more than one of them.
Agasha Swordsmith is generally played with only around 21 hits, and although that doesn't cost you a card to activate, its hit rate is so high that people tend to assume it's a guarantee. This would be even more so.
Edited by WugsI agonized over it for a few minutes, and ended up going with In Search of Gifts. It's similar to Yumino's ability, which I absolutely love, and it's true that being able to get any splash card of yours is versatile enough. And I realize now that non-unicorn is any neutral splash card, so it's miles better than I was thinking. That was a pretty big oversight for me. In fact, I'm a little worried now that it'll get nerfed pretty hard, or make her too expensive. But it's thematically neat to me, and very playable, so it won me out in the end.
That is my big concern if that one get's picked. It's a potential combo enabler, which makes me think it could definitely be a future nerf target. I suspect that ability will make this character fairly expensive fate-wise. We'll see.
Edited by phillosI voted honor. Just thinking of her with 3 glory with a curved blade attacking... a +6, like that, lol
I like some of the choice, I just hope no leadership! Unicorn don't need it!
13 hours ago, ryanznock said:Since "In Search of Inspiration" mentions 'Gaijin' characters, I assume the Unicorn pack will have a few of those.
I think Inspiration is interesting, but yeah, Gifts is a really cool ability. Though we might end up with a 'Battle Maiden' whose stats are MIL 1, POL 1, GLR 3 or something, just to balance out the utility of card filtering.
Which is why i chose Search for Inspiration. Re-readying a character for the next conflict is strong, not broken enough to get a nerf during play-testing.
Honor seems great at first, but your still only boosting one character. And said character is just going to end up costing more fate the higher it’s stats and high glory are with such an easy trigger to honor it.
As much as Gifts would be awesome, i’m 110% sure that its going to get knocked down to 3 cards once they start play-testing it enough. Even the discard isn’t enough of a drawback since you just drop your least needed card. 5 cards is just going to be to consistent for you filtering for what you need/getting a decent card to set up you next plays. 3 is still good, but whiffing goes up alot.
Assistance also seem good at first, but your already going to have the attachment on the character you need most it on.
Leadership is meh since they aren’t going to increase the stat boost beyond +2 and your still only boosting half your team...at best.
Results are up
Honor takes it pretty solidly, Gifts as second favorite option.
Edited by SchmooziesLooks about right. Here's hoping we see some more good Gaijin items, though between the Curved. Swords. and spyglass, there are some decent options already.
Honor...........Bah!
29 minutes ago, Ishi Tonu said:Honor...........Bah!
I know right. Were gonna get a 2-Mil 2-Pol 4-Glory for 6-Fate with that ability.
9 hours ago, Hyperjayman said:I know right. Were gonna get a 2-Mil 2-Pol 4-Glory for 6-Fate with that ability.
8 fate, 3/3/3
3 hours ago, Victarion13 said:8 fate, 3/3/3
Yeah, but... Cavalry!
10 hours ago, Victarion13 said:8 fate, 3/3/3
Don’t even joke about that. Card would be garbage like that.
21 minutes ago, Hyperjayman said:Don’t even joke about that. Card would be garbage like that.
Depends, you give it an ability like every time it attaches a Gaijin card honor all Unicorn characters you control and I'd say its under costed.
Well, seeing as all the core stuff was suffering from cavalry tax, I'd say that potentially the new Stronghold is a tax return. That said, I wonder if it's going to affect the future pricing of other Unicorn cards as I recall Unicorn started with more gold in oL5R but their cards were taxed in the same way with often no abilities to speak of.
But yeah, old cavalry was also stupidly good.
Edited by HordeoverseerThey nerfed it shortly before the end (to 1 character each turn instead of any number of characters), but it was still pretty useful from what I heard (I had stopped playing at the time). The thing is, the cavalry tax made some sense in the CCG, since Cavalry had an inherent game effect and Unicorn strongholds had higher gold production. But it makes absolutely no sense in the LCG, because it no longer has any inherent effect and, excepting the upcoming Shiro Shinjo, all strongholds have the same fate production.
3 hours ago, Schmoozies said:Depends, you give it an ability like every time it attaches a Gaijin card honor all Unicorn characters you control and I'd say its under costed.
Are you even following the card creation votes? The ability is to get honored through Gaijin negotiations. They sure as **** aren’t going to change it to honor multiple characters and all the other abilities only involved non-Unicorn and Gaijin. Why would this one suddenly be different?
Honor in L5R is something that has to be earned individually. The only character who could really justify mass honoring is Hantei and that explicitly is because he's the emperor.
Stuff like Savvy Politician and Origami Master honor other people at their own discretion. Honor can be bestowed upon others, if you have enough influence of your own. In theory, someone could honor every warrior fighting with them.
But I don't see them changing the ability like that after the voting's done. Unless it's somehow hideously underpowered, but I feel like this is something straightforward enough that stats could be tweaked until it's good. I'm expecting this to be a 4-cost 3/3/3. 4 fate for a 6/6 isn't awful, and the only trick to turn it on is playing a spyglass or curved blade (or something else). Could be a 3-cost 2/2/3 I guess.
1 hour ago, Hyperjayman said:They sure as **** aren’t going to change it to honor multiple characters and all the other abilities only involved non-Unicorn and Gaijin. Why would this one suddenly be different?
Well, they sure as Jigoku aren’t going to make it an 8 fate, 3/3/3.
But you took Victarion’s joke seriously, I don’t know why.
On 12/15/2018 at 5:40 AM, Tabris2k said:Well, they sure as Jigoku aren’t going to make it an 8 fate, 3/3/3.
But you took Victarion’s joke seriously, I don’t know why.
Yeah, it was a joke ^^;
I just things that some Unicorn cards are too expensive for what they do or for they skill compare to other clan, so just making fun of it. Still not all, but many. For example I also think that Shahai is pretty cheap for what she does
On 12/14/2018 at 3:40 PM, Tabris2k said:Well, they sure as Jigoku aren’t going to make it an 8 fate, 3/3/3.
But you took Victarion’s joke seriously, I don’t know why.
Well it the internet so i guess i need to clarify. I meant ‘Please don’t accidentally tempt FFG with the idea.’
Edited by HyperjaymanSo art is now up. Voted for #3. The tiara/veil thing, Egyptian hair beads and fur lining on the dress(?) seemed the most gaijin ascetically. The rest still seemed to Rokugani for the theme.