I was thinking in my next campaign (if I run one) of allowing PCs to lower a characteristic at character creation to gain additional XP.
i.e.
A player may also gain additional experience points by decreasing characteristics.
Benefit- The player adds 10xp times the difference between the starting characteristic and the purchased rating in experience. The bonus from each change rating is be calculated sequentially.
Examples: A Human dropping their starting Presence from 2 to 1 would gain a player an additional 10xp, while a Wookie dropping their starting Strength from 3 to 1 would gain 20xp.
Why?
As mentioned in the title, we are not all from the same mould, or cut from the same cloth. In the examples above, perhaps the Human has scarring from an accident that makes social interaction with him uneasy. Perhaps the Wookie is an elderly PC, explaining why he is no longer as strong.
Does anyone do something along these lines?