Hello everyone!
If you are like me, then you are dying to get your hands on some new content for this game. For me, just the SSD won’t be enough to sustain my playing because I am a primarily rebel player. Obviously there are still tons of untested, untried combinations to use in this game, but I wanted to get something fresh. So, I began work on a fan wave with three expansions. The first of which is the IGV-55 surveillance vessel. The challenge with this one was making it distinct from the normal gozanti, but I think the design I came up with fills a different role from its brother. I am looking for feedback on the balance of this expansion as well as some volunteers who would like to help me test out the various parts. Enjoy!
First off is the ship itself:


Doesn’t look like much does it? But then again, neither did the first flotillas. The main use of the ship is in the new upgrade slot, The Electronic Retrofit. Lets look at the upgrades of this type included.




This electronic retrofits are what gives the IGV its role. They introduce a new type of token, the intel token, which has no effect other than what its upgrade cards give it. These upgrades put the IGV into more of an offensive support role rather than the often defensive focused Gozantis. With these upgrade cards you can better screen against enemy squadrons, hand out accuracies or con fire tokens to friendly ships or just mess with an enemy ship’s defense and command tokens.
Additionally, the IGV comes with two titles to strengthen its support role:


Sleuth is a little restricted to the long range scanners upgrade card, but when combined, the IGV gives you some serious control over an enemy ship. Messenger is a solid title to help you keep your fleet together and responsive.
Finally, there are a couple more upgrades to fill out this “expansion pack”:




The controller is a slightly better sw-7 for your entire fleet. He isnt flashy, but he can some serious damage over the course of a game. Alton Kastle was designed specifically to help low squadron fleets compete with sloane, reikan, or other squadron heavy fleets during deployment. Counterplan specialist is a support team designed to go on smaller ships who are just there to help out the heavy hitters. Finally, Jamming core is another way to help fight against squadron fleets.
So what do you all think. This pack is the least flashy out of the wave, but I do think that it adds an interesting support ship to the Empire, a faction that is kind of lacking in terms of support ships. Once again, let me know what you think balance wise, and also I would greatly appreciate it if a couple of people helped me test all of this stuff out, let me know if you are interested. My ultimate goal is to have this entire wave at the point where anyone can pick it up and play with it if they are getting bored with the current roster, and not have to worry about anything being useless or OP. So if anyone would like to help me with this goal, speak up. Next up, I am going to show you the other flotilla in the wave... The long awaited dornean gunship.
Thanks and have a good one!