I've been playing this list with some solid success and it's just surprisingly fun to fly.
Soontir Fel
Saber Squadron
Saber Squadron
Scimitar Squadron, Barrage Rockets
Scimitar Squadron, Barrage Rockets
200 pts
It's ridiculously simple, list wise. I've found Soontir draws fire well to permit everything else to shoot whatever's in front of them. It works with both tight formations and loose formations. It works if I win initiative (I get a bit dodgy) or if I lose initiative (I hit hard and fast). It balances effectiveness with fun and a good deal of flexibility - it can be fast or slow, it can be dodgy or jousty. Finally, with five ships, it throws a lot of dice, so the law of averages takes over - it does pretty consistent damage.
Has anyone else been using a list like this? Any thoughts on it?
Edited by Bad Idea Comics