Krennic/ Optimized Prototype

By kogtim, in X-Wing

Has anyone found a good use for Director Krennic in 2.0? Without the ability to spend blanks, optimized prototype seems to only be useful on a 1) 2 dice attack ships who will be happy to take 1 guaranteed damage or 2) on a ship that is starved for actions or doesn't want to take focus or calculates. Krennic himself seems ok on lambdas and reapers to give them a target lock, but its not one that they really want to spend ever.

I like him on Whisper, contrary to popular belief of Vader. Whisper + trick shot + TL + Focus is pretty amazing. That frees up Vader to go with 0-0-0 on Vermeil. Add another ace to use optimized on, like Fel, and you're off and running!

A lot of the second edition design philosophy seems to be making features more situational rather than automatically doing the same thing every turn. Even a 3-attack ship may want it if they roll only a single hit, or if a low-initiative ship had to use its Focus to defend. It's not the most powerful card by any means, but it's far from useless.

I just noticed, it may also be useful against someone with regenerating shields, as you cou can choose to flip up a damage card once you get a shot through.

He's not too bad on Sai, as an alternative to the title. Sometimes you want to hand out a lock rather than a focus. I like the condition card on Fel, since he sometimes want to hold on to his tokens.

7 hours ago, kogtim said:

Has anyone found a good use for Director Krennic in 2.0? Without the ability to spend blanks, optimized prototype seems to only be useful on a 1) 2 dice attack ships who will be happy to take 1 guaranteed damage or 2) on a ship that is starved for actions or doesn't want to take focus or calculates. Krennic himself seems ok on lambdas and reapers to give them a target lock, but its not one that they really want to spend ever.

I find Director Krennic to be way better, gives Whisper a TL spot so if you wanted to run FCS on her you can. Plus the ability to flip cards after shields are down is crazy good since the damage deck is brutal! Running Rexlar in a fleet with Director Krennic is strong IMO.

It's always worth spending the result on a shield.

It's usually worth spending it on a card, they're vicious.

The lock requirement is the big issue but he combos very nicely with Jendon.

Put it on jemdon so he can use his own ability

Double Ds

(72) Delta Squadron Pilot
(3) Fire-Control System
Points 75

(46) Colonel Jendon
(5) Director Krennic
Points 51

(72) Delta Squadron Pilot
Points 72

Total points: 198

I just find Krennic a bit weak. The stuff without a TL, but having a crew slot is limited to Shuttle, reaper and phantom. And you feel the lack of actions at times with those ships.

The only place where it might make sense is Sai, but why bother actioning a lock when you get the TL for free with the title? Far better to then coordinate a different action.

I'm on the same page as @Thecracken.

Trip Aces RWS (186)
Rexler Brath — TIE/D Defender 84
Juke 4
Fire-Control System 3
Ship Total: 91
Half Points: 46 Threshold: 4

“Whisper” — TIE/ph Phantom 52
Juke 4
Fire-Control System 3
Director Krennic 5
Ship Total: 64
Half Points: 32 Threshold: 3

Seyn Marana — TIE/ln Fighter 30
Marksmanship 1
Ship Total: 31
Half Points: 16 Threshold: 2

Fire control Whisper is good. Sadly though, Seyn does not stack with Optimized Prototype to cause a face up card under shields :( but it can set up a card for either Seyn or Rexler to take advantage of the next round :)

Alternatively I like Scourge with Predator to get all i5 and a little better chance of throwing a crit, but it hurts when 11 points doesn't win the bid.

How is it situational? If they have shields, you spend a result. What are you saving it for? To do a damage? Guess what? It just did!

53 minutes ago, skotothalamos said:

How is it situational? If they have shields, you spend a result. What are you saving it for? To do a damage? Guess what? It just did!

The 1st Edition Optimized Prototype could produce its effect versus any target. The 2nd Edition can only produce it when shooting a ship that Krennic's ship has a TL on. It's much more restrictive.

4 minutes ago, Quarrel said:

The 1st Edition Optimized Prototype could produce its effect versus any target. The 2nd Edition can only produce it when shooting a ship that Krennic's ship has a TL on. It's much more restrictive.

Did being cloaked block actions in 1.0?

45 minutes ago, Hiemfire said:

Did being cloaked block actions in 1.0?

No.

Eh... I haven't been able to find a use for him at all... in fact I just haven't flown him as I don't see the point due to being far too weak.

Rexlar Brath

FCS, Juke

Lt. Sai

Krennic, ST-321

Duchess

Elusive, Proximity Mines

Had quite some success with this list, now beating double Punishers + X at least 3 times. Tripple action Rexlar, double action Sai plus the option to flip up to 2 crits per turn is hilarious on high hull ships

Lieutenant Sai (47)
-Director Krennic (5)
-ST-321 (6)
Ship Total: 58

Colonel Vessery (88)
-Juke (4)
Ship Total: 92

Leaving 50 points to taste. Haven't found anything I like over all others yet, but have been trying:

Seyn Marana (30)
-Marskmanship (1)
Ship Total: 31

The remaining 19 has come and gone as various additional upgrades. Last version I played was +HLC on Vessery, +Shield Upgrade, +Ciena Ree on Sai. Liked the Shield (1 more hp for half points), but wasn't impressed with HLC or Ciena.

Next version will be +FCS on Vessery, +FCS and +Minister Tua on Sai.

Other than the ridiculous action efficiency, and Optimized making Vessery essentially a more flexible Rexler, I like that this list doesn't even really care about a bid. They're all IN 3/4, and don't even particularly care about being made to go first against similar INs.

10 minutes ago, Eisai said:

Optimized making Vessery essentially a more flexible Rexler,

Is Optimised not restricted to ships with 3 or fewer shields?

Running Echo with Rex and considered Krennic + FCS, but the condition has to go on their wingman, Rhymer. Which is a rubbish place for it.

2 minutes ago, Cuz05 said:

Is Optimised not restricted to ships with 3 or fewer shields?

Running Echo with Rex and considered Krennic + FCS, but the condition has to go on their wingman, Rhymer. Which is a rubbish place for it.

Not any more. Probably because it doesn't add shields any more.

Krennic: Setup: Before placing forces, assign the Optimized Prototype condition to another friendly ship.

Just now, Eisai said:

Not any more. Probably because it doesn't add shields any more.

Krennic: Setup: Before placing forces, assign the Optimized Prototype condition to another friendly ship.

Oh gosh. I need to read more. That may change things.

I think my assumption might be because I'm sure Fly Casual still has the shield stipulation in place for 2.0....

Using Optimized on juke soontir sounds good. Allows him to attack first and do shield damage with eyeballs and save his evade (plus focus if in bullseye) for defense.

Might have to try it

Since we are talking about Krennic, I wanted some clarification on how the ability works.

So when the Prototype ship attacks, you can spend a die result, hit, crit, or eyeball, and you get to automatically take a shield off or flip a card faceup. Do you have to hit the person first? Do the other dice in the attack still do damage if there are not enough evades to cancel them?

10 minutes ago, Sir Orrin said:

Since we are talking about Krennic, I wanted some clarification on how the ability works.

So when the Prototype ship attacks, you can spend a die result, hit, crit, or eyeball, and you get to automatically take a shield off or flip a card faceup. Do you have to hit the person first? Do the other dice in the attack still do damage if there are not enough evades to cancel them?

Reading the wording on the card it looks to apply before dice modification and only affects one die so any remaining die from the attack would still go through the normal procedures (being able to be rerolled in the case of a lock, canceled by evade results, etc.)

It applies during the relevant dice modification step, when you would spend focus or TL.

Spending dice is a modification.

19 minutes ago, Sir Orrin said:

Since we are talking about Krennic, I wanted some clarification on how the ability works.

So when the Prototype ship attacks, you can spend a die result, hit, crit, or eyeball, and you get to automatically take a shield off or flip a card faceup. Do you have to hit the person first? Do the other dice in the attack still do damage if there are not enough evades to cancel them?

6 minutes ago, Hiemfire said:

Reading the wording on the card it looks to apply before dice modification and only affects one die so any remaining die from the attack would still go through the normal procedures (being able to be rerolled in the case of a lock, canceled by evade results, etc.)

Rules reference pg 9: Spending is considered dice modification, and would occur during the Modify Attack Dice step. Order can be whatever you choose. So you could reroll blanks in the hopes of getting something spend for Prototype (ie, if you roll all blanks).

4 minutes ago, Eisai said:

Rules reference pg 9: Spending is considered dice modification, and would occur during the Modify Attack Dice step. Order can be whatever you choose. So you could reroll blanks in the hopes of getting something spend for Prototype (ie, if you roll all blanks).

In which case the defender's roll is applied to the remaining results.