A while back I posted a probability calculator that simulates an attack from start to finish thousands of times to determine the probability of each outcome. It will output the probability of each number of hits, the probability of getting at least a number of hits, the average, the median, the mode, and the standard deviation. As this program is simulating actual dice rolls the exact results will vary each time the simulation in run. Increasing the number of iterations will increase the accuracy of the results but will also require more computational time.
I have just updated it so you can re-roll re-rolls with multiple aim tokens, can use uncanny luck, and impervious. Some testing on the results would be great.
The code is available on GitHub:
https://github.com/andrew-s-hart/SW-Legion-Probability-Calculator
or if you don't care about the code and just want to run the exe you can get that here:
https://github.com/andrew-s-hart/SW-Legion-Probability-Calculator/raw/master/LegionCalculator.exe
I am using 64bit windows 10 and haven't tested the program on anything else. I am not a professional programmer and haven't used GitHub before so any suggestions are welcome.
I wanted to know if aim + shoot with no upgrades was a better option with the 1.4 FD than shoot + unexhaust with a generator upgrade.