Hi guys.
I’m gonna be starting a new campaign soon, and in said campaign (which is a reimagining of Episode VII) the Force will be much more potent than it has been in the past.
I’m looking for ideas as to how to best represent this mechanically in the game.
Here’s what I have so far. Esther...:
- Allow players to buy an extra Force Rating for each one they purchase—with a set cost of 25xp.
- Give a 5xp discount on all Force powers and upgrades.
- Have them be able to use light or Dark side points without having to spend a Destiny Point (they would still suffer strain and perhaps conflict)
These are just ideas in their initial stage and I would gladly welcome any feedback or input.
PS: Yes, I am aware that it will unbalance the game, but all the PCs will be Force-users so it’s not a problem.