Okay so I am still new to dark hersey but I plan on running a one shot game for a con. I felt inspired to run a game along the lines of Space Hulk. However instead of doing standard ZOMG WE ARE HEROIC SUPER AWESOME MARINES IN TERMINATOR ARMOR. Which really sounds quite boring. I thought sending along the lines of redshirts (see humans). I thought DH would be ideal for this kind of stuff.
For those of you who are unfamliar with space hulk see this:
http://en.wikipedia.org/wiki/Space_Hulk
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So my idea is that the PCs have to deal the deadly genestealers and other creatures other threats aboard can include followers of Chaos , Warp Daemons, and Orkz, maybe necrons idk. So I am thinking that the PCs are "scouts" or something. They been sent to investage this for reason. I'm just unsure what.
But the idea is the PCs have a tech priest. He has the very vaulble and sacred object known as the radar. However this object is not very reliable. So the idea is the PCs are basically more or less doing surival horror style the PCs need to grab the macguffin . For a suprising reason the book does not seem to have genestealers or any of the major 40k races and how to scale encounters. So I was hoping not to having to buy a GM's book for a one shot game but it looks forced. Help me build ideas. Thanks.
Make them Rank 2, give them a map of a ship that has several "Armory" locations on it, fill them with huge guns and only 2 clips of ammo. Kill em all. It's the 40K version of Zombie Apocalypse!
Umm, 6K, there's a genestealer write up in
Creatures Anathema
... Along with stats for a lictor.
Seriously, you should restrain yourself to one or perhaps two "sources" of enemy. Unless, you are fine to make things unbelievable campy.