Errata is up!

By Shosur0, in Legend of the Five Rings: The Roleplaying Game

2 hours ago, Avatar111 said:

yeah, i'm ok that it is a narrative system, but if it was really the intent there wouldn't be nearly as much rules as there is now... L5R is relatively mechanical heavy, jeez, even intrigues have mechanical resolutions.

if the intent was to have the Asahina never hurt nobody, their ability should have supported that. And not say that it "works with Earthquakes".

The thing is, the fictions are full of people doing things they're not supposed to, often involving a sacrifice of sorts to accomplish something that matters more to them. It's hard to put that in a straightforward rule. The Asahina choose not to hurt others, but they still can nonetheless. If an Asahina PC chooses violence, there should be consequences - but those likely would be very dependent on the circumstances. I'd like to have seen an explanation of that in the book, but it wouldn't be an actual rule.

4 minutes ago, nameless ronin said:

The thing is, the fictions are full of people doing things they're not supposed to, often involving a sacrifice of sorts to accomplish something that matters more to them. It's hard to put that in a straightforward rule. The Asahina choose not to hurt others, but they still can nonetheless. If an Asahina PC chooses violence, there should be consequences - but those likely would be very dependent on the circumstances. I'd like to have seen an explanation of that in the book, but it wouldn't be an actual rule.

all in all, doesn't make their school ability less OP :D

compare it to Doji, and you see that the devs had a momentary laps of reason.

7 minutes ago, Avatar111 said:

compare it to Doji, and you see that the devs had a momentary laps of reason.

The Doji Diplomat is surprisingly good because of the stealth bonus of the free Attendant. Tho them getting locked into starting with Air 3 / Water 3 / Void 2 sucks.

2 minutes ago, AtoMaki said:

The Doji Diplomat is surprisingly good because of the stealth bonus of the free Attendant. Tho them getting locked into starting with Air 3 / Water 3 / Void 2 sucks.

just comparing the starting school ability of Asahina and Doji, and see how they are remotely in the same league.

taking nothing else into consideration.

and yes Air is trash ring, but thats yet another subject. Water is really good though.

And I just noticed the tweak to Rising Blade: "The TN of this check is equal to the target's Vigilance."

When you're compromised, your Vigilance is 1. So you make that attack at TN 1, they can't defend, and when they roll to resist the crit, they can't keep any dice showing Strife.

Well, that just got a whole lot better!

Edited by The Grand Falloon

The problem with the Rising Cut change is that for everything else but striking a Compromised opponent, it is going to be generally worse. Combined with its requirement for a sheated weapon, this can be a bit problematic unless you play a Strife-nuker build.

2 minutes ago, AtoMaki said:

The problem with the Rising Cut change is that for everything else but striking a Compromised opponent, it is going to be generally worse. Combined with its requirement for a sheated weapon, this can be a bit problematic unless you play a Strife-nuker build.

At this point Ato, we discuss in the rules/houserules forums about the issue of the game. No need to rain on their parade ;)

1 hour ago, AtoMaki said:

The problem with the Rising Cut change is that for everything else but striking a Compromised opponent, it is going to be generally worse. Combined with its requirement for a sheated weapon, this can be a bit problematic unless you play a Strife-nuker build.

TN [Vigilance] is generally worse than TN 3? If you say so...

edit: also, the principal benefit of any Iai Cut is getting to ready a weapon and attack with it using a single Action. The requirement of using a sheathed weapon is kind of implicit to that benefit...

Edited by nameless ronin
6 minutes ago, nameless ronin said:

TN [Vigilance] is generally worse than TN 3? If you say so...

Rising Blade was TN 2.

Geez I'm mixing it up with Crossing Blade... Then the change is nominal, my bad :unsure: .

Edited by AtoMaki
1 minute ago, AtoMaki said:

Rising Blade was TN 2.

Not in my book, which I'm looking at right now.

4 minutes ago, nameless ronin said:

TN [Vigilance] is generally worse than TN 3? If you say so...

nobody said it was not "better" than before the buff.

but its clearly only very situational, and it is still a poor's man Crossing Blade for duels. (a very poor man). Unless you are able to get the opponent to compromise (which won't happen if you are facing a regular bushi and not a kakita or bayushi wuss)., it is weaker than Crossing Blade to play the "game as intended" (imo: you know the discussion about how duels are messed up)

for skirmishes, It's got its uses and probably worth to have. no doubt there.

Also, Rising Blade was TN3 yes. it was Absolute trash, now its decent. But i'd take Crossing Cut over it if I plan to duel a lot.

Just now, Avatar111 said:

nobody said it was not "better" than before the buff.

Somebody said it is "generally worse". I think that's incorrect. Regardless of how good or bad the kata is now compared to others, it's really hard to argue it's not better than it was originally.

3 minutes ago, nameless ronin said:

Somebody said it is "generally worse". I think that's incorrect. Regardless of how good or bad the kata is now compared to others, it's really hard to argue it's not better than it was originally.

what was wrong with his statement? (see below)

" The prob  lem with the Rising Cut change is that for everything else but striking a Compromis  ed opponent, it is going  to be generally worse  . Combined with its requirement for a sheated weapon, this can be a bit problematic unless you play a Strife-nuker build. "

i mean... yes, it is Generally Worse if the opponent is not compromised. meaning, its worst unless the dude have 1 vigilance non-compromised (because crossing blade is TN2 and do more dmg)

(he should have written "generally worse than Crossing Blade") I see your point now...

Edited by Avatar111
1 minute ago, Avatar111 said:

what was wrong with his statement? (see below)

" The prob  lem with the Rising Cut change is that for everything else but striking a Compromis  ed opponent, it is going  to be generally worse  . Combined with its requirement for a sheated weapon, this can be a bit problematic unless you play a Strife-nuker build. "

i mean... yes, it is Generally Worse if the opponent is not compromised. meaning, its worst unless the dude have 1 vigilance non-compromised (because crossing blade is TN2 and do more dmg)

What's wrong is that finding that an opponent who is not compromised is worse than one who is, is a problem. That's not a problem. It's completely normal and to be expected. It's also, I assume, not what @AtoMaki meant going by the fact that he was mistaken about the pre-erratum TN. As far as I can tell he was comparing the changed kata to the original one.

1 minute ago, nameless ronin said:

What's wrong is that finding that an opponent who is not compromised is worse than one who is, is a problem. That's not a problem. It's completely normal and to be expected. It's also, I assume, not what @AtoMaki meant going by the fact that he was mistaken about the pre-erratum TN. As far as I can tell he was comparing the changed kata to the original one.

yeah if he was comparing the change to pre-buff version... something was definitely off !! :D

but I really understood it at first read that he was comparing to crossing blade.

we will never know the truth!

2 minutes ago, Avatar111 said:

W e will never know the truth!

Go back up, read the edits. ;)