1. Flying: creatures with flying can pass through obstacles and heroes as if they werent there. Does that mean a flying creature can move to one of those spaces, attack, then move off that space again to "landable" ground? For some reason I imagined flying creatures for instance couldnt move to a water-tile-space, attack then land on "normal" ground. Might be me reading the "water pact" skill first and then applying it to monsters as well. Confirmed that flying monsters can attack from water-, rubble-, herooccupied-, etc-, tiles/spaces?
2. Aura: http://www.descentinthedark.com/_h_/holy_aura.php Do I understand this text correctly: A monster moving around(adjacent) to a hero with holy aura will take 1 damage for each space moved? We`ve always read it to be true only when the monster moves from nonadjacent space to adjacent space, not from adjacent space to another adjacent space.