Alright, I keep getting smacked by a 2 ship build and I want to hear counters and thoughts.
A 2 ship build?
Yup. It's an ISD and a Quasar. One of them has Pryce, the other has Brunson, usually. 134 points of squadrons that hit like a truck (Maarek, Morna, Jendon for a start, usually Mauler as well).
How does it work?
Its shtick is that it wins the activation game by leveraging Pryce as a way of ensuring it gets the last activation. With Boosted Comms and Squall, that Quasar can hit you with squadrons turn ONE.
I've seen Thrawn (who counters slicer tools) and Jerry piloting it, and it does well. It can lose the Quasar and still push through a 10-1 against your fleet, so long as it doesn't lose the ISD. Pryce getting a last-first is mean, as we all know, and it will just push through your fleet and run if it has to.
This sounds impossible and totally OP!
So how do we beat it? I don't care about how it's OP or broken or TOO GOOD or whatever, let someone else make the "Doom and gloom" thread. This one is attempting to be productive and figure out a solution. It's a strong build and its weakness isn't obvious, so I'd like to get some discussion going.
My thoughts and discussions with a few people are going all over the place. Red Dice, rushing the Pryce ship, the Hateful Eight, Ruthless Strategists.... Let's collect some thoughts and strategy here!