Epic ship cards 2.0

By Animewarsdude, in X-Wing

Just had a wild hair and threw this together, not sure if I'll do the others or not but if someone wanted to use this to for their CR-90 for Epic until FFG drops the Epic Conversion kit feel free to.

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really cool design, buuuut i they will change how reinforce works for epic ships.

Also, I think - if they stay with energy tokens - they will use it like force (a simple use, like eye-to-hit) and upgrades doing more specific things.
just like I think they will change how Jam action works for epic ships.

Also, there is an Epic subforum with a whole bunch of these types of threads. Some cool ideas in there. Check it out.

Nice, but I suspect on the fore card FFG will reverse the action bar with the ability/attributes box much like what they did with 1.0 multi card ships. Still an impressive feat.

14 hours ago, DicesonFire said:

really cool design, buuuut i they will change how reinforce works for epic ships.

Also, I think - if they stay with energy tokens - they will use it like force (a simple use, like eye-to-hit) and upgrades doing more specific things.
just like I think they will change how Jam action works for epic ships.

Not really, I mean having an action do different things for different ships might get a little too confusing. I could see them making a change to turret arcs but that would be akin to different maneuvers. A 6 Arc ship could be common for huge ships with turreted hard-points.

Edited by Marinealver

This is really cool, thanks for this.

Only note is that I suspect the Dual Arc would just function better as a classic turret. Since the CR90 cannot shoot behind itself (can't cross blue-line) and since it's base lacks a front firing arc, it'll be a little hard to use the dual turret. Finally, mechanistically the arc indicators don't fit on Epic Peg bases (to my knowledge).

These aren't insurmountable problems, of course, but there reasons why I just let the CR90's primary shoot at any target not obstructed by its own Blue Line. It's quick, simple, and I don't think it breaks the huge ship.

1 hour ago, AllWingsStandyingBy said:

This is really cool, thanks for this.

Only note is that I suspect the Dual Arc would just function better as a classic turret. Since the CR90 cannot shoot behind itself (can't cross blue-line) and since it's base lacks a front firing arc, it'll be a little hard to use the dual turret. Finally, mechanistically the arc indicators don't fit on Epic Peg bases (to my knowledge).

These aren't insurmountable problems, of course, but there reasons why I just let the CR90's primary shoot at any target not obstructed by its own Blue Line. It's quick, simple, and I don't think it breaks the huge ship.

I can see them being given 6 arcs. You could have a wide forward arcs that could overlap each other while aft arcs are a little more narrow. It is the same with the VCX and FFG said they are working on a solution so I assume they will make some indicators that fit on the epic pegs.